Homepage › Forums › Technical Support › Steam WMR – Game goes to desktop not to VR
- This topic has 10 replies, 3 voices, and was last updated Jun 11, 2020 10:14pm by BenUSA1.
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Mar 11, 2020 at 10:47pm #193145panterarosa2Participant
Hi.
First, I do not see a clear tutorial how to setup VorpX. I will describe what I think is the correct process
1 – Open VorpX
2 – Find cloud patch – Resident Evil 7 Vorpx – import
3 – Import RE7 to Steam Library
4 – Close VorpX
5 – Open WMR (desktop or WMR steam VR, I think is the same)
6 – Open SteamVR
7 – Open VorpX (just open)
8 – From SteamVR Home Menu – open library – RE7 – load in VR
9 – RE7 loads, but on the laptop screen, not visible on the glasses.If I change process it might try to attach to RE7, but loads forever, or says error. I have closed already all desktops apps, such as MSI apps.
Mar 12, 2020 at 7:40pm #193162RalfKeymasterPlease try a factory reset in the config app (trouble shooting page). You don’t need a cloud profile for RE7, vorpX already comes with one.
All you should have to do normally is launching vorpX and then the game. Neither SteamVR (gets started automatically if necessary) nor the vorpX config app have to be open.
If it still does not work after the factory reset, please make sure that the game runs on the same GPU that you have your headset conncted to. Gaming laptops typically have a GPU built into the CPU for less demanding tasks and a dedicated GPU for games, which probably is the one that your headset is connected to. With some luck your laptop allows to disable the integrated GPU either with a tool or in the BIOS. Doing that can prevent potential issues if a game for some reason runs on the internal GPU while the headset is connected to the external GPU.
Mar 18, 2020 at 11:40pm #193306panterarosa2ParticipantDoesn’t work. I already tried factory reset. Check the log and let me know where is the problem.
I have tried closing all apps before launch vorpX and resident evil 7.INF: VorpControl: Starting (32bit, version 20.1.1.2).
INF: VorpControl: Starting elevated (32bit, version 20.1.1.2).
INF: VorpControl: Starting elevated (64bit, version 20.1.1.2).
INF: vorpControl: Profile database update aborted. (local: 20.1.0|161, remote: 20.1.0|161)
WRN: vorpControl: Waited before injection start (10000005µs)
ERR: VorpControl Injector InjectVorpDll1: Unable to hook: re7.exe (mode 1, method 2)
INF: vorpControl: Closing process: re7.exe (user choice after hook failed)INF: ********************************************************************
INF: App: Attaching to re7.exe, pid:11536 (64bit)
INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
INF: App: max. supported profile version: 20.1.0
INF: App: Authoring mode: 0
INF: MemScanManager: Created
INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
INF: GameHelper: Instance created
INF: App: BaseInit: crash handler set, previous handler stored.
INF: Hook Base: Installing base init hooks single-threaded
INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
WRN: HookBase: Overlay already loaded on hook init: GameOverlayRenderer64.dll
INF: D3D11 Base: Installing Main Hook
INF: DXGI Base: Installing Main Hook
INF: XInput Base: Checking Main Hook
INF: XInput Base: Hooking xinput1_3.dll
INF: DirectInput Base: Checking Main DirectInput Hook
INF: DirectInput Base: DirectInput not detected, hooking delayed
INF: DirectInput Base: Checking Main DirectInput8 Hook
INF: DirectInput Base: DirectInput 8 detected.
WRN: Hook: Source module mismatch (di8_GetDeviceStateW), expected: C:\Windows\system32\dinput8.dll, actual: C:\Program Files\Steam\GameOverlayRenderer64.dll
INF: HookBase: Installing system hooks
INF: HookBase: Installing mouse hook
INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
INF: vorpControl: Starting process life thread: proc id: 11536, hook count: 1
WRN: AudioHelper: No known VR playback device found.
INF: Main: Detaching from re7.exe
INF: Main: Graceful Exit
INF: vorpControl: Closing process: re7.exe (user choice after timeout)
INF: UI Manager: Released
INF: Input Manager: Released
INF: Sound Manager: Released
INF: Resource Manager: Released
INF: D3D11 Base: Removing Main Hook
INF: XInput Base: Removing Main Hook
INF: DirectInput Base: Removing Main Hook
INF: HookBase: Removing system hooks
INF: HookBase: Removing mouse hook
INF: MemScanManager: Destroyed
INF: GameHelper: Destroyed
INF: App: Released
INF: Main: Graceful Exit SuccessINF: vorpControl: Exiting process life thread: re7.exe, 11536
INF: VorpControl: Starting (32bit, version 20.1.1.2).
INF: VorpControl: Starting elevated (32bit, version 20.1.1.2).Mar 19, 2020 at 9:25am #193316RalfKeymasterDid you disable the internal GPU like suggested above? That’s probably your issue.
Gaming laptops typically have a GPU built into the CPU for less demanding tasks and a dedicated GPU for games, which probably is the one that your headset is connected to. With some luck your laptop allows to disable the integrated GPU either with a tool or in the BIOS. Doing that can prevent potential issues if a game for some reason runs on the internal GPU while the headset is connected to the external GPU.
Mar 19, 2020 at 11:06am #193318panterarosa2ParticipantYes, as my laptop does not have iGPU. Just GTX1070 (MSI GT72VR 7RE)
I have tried using VORPX without the shortcut, running vorpX from folder. We made a progress here. Now, WMR portal and steam VR opens automatically when I launch RE7. However, still not working, as after WMR and Steam opens, RE7 closes. If I try to launch it again when WMR and Steam are open, it will close too, or it will say not able to hook RE7.
I also have tried RE2, Dragon ball Z kakarot, destiny 2. They close same as RE7. World war Z opens just Steam and VorpX sucessfully is attached to it, however, it does not open WMR so headset is off and game is just displayed on desktop. If I open WMR after that, does nothing. I have no log file for these games.
New log:
INF: VorpControl: Starting (32bit, version 20.1.1.2).
INF: VorpControl: Starting elevated (32bit, version 20.1.1.2).
INF: VorpControl: Starting elevated (64bit, version 20.1.1.2).
INF: vorpControl: Profile database update aborted. (local: 20.1.0|161, remote: 20.1.0|161)
WRN: vorpControl: Waited before injection start (6089µs)INF: ********************************************************************
INF: App: Attaching to re7.exe, pid:5440 (64bit)
INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
INF: App: max. supported profile version: 20.1.0
INF: App: Authoring mode: 0
INF: MemScanManager: Created
INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
INF: GameHelper: Instance created
INF: App: BaseInit: crash handler set, previous handler stored.
INF: Hook Base: Installing base init hooks single-threaded
INF: D3D11 Base: Installing Main Hook
INF: DXGI Base: Installing Main Hook
INF: XInput Base: Checking Main Hook
INF: XInput Base: Hooking xinput1_3.dll
INF: DirectInput Base: Checking Main DirectInput Hook
INF: DirectInput Base: DirectInput not detected, hooking delayed
INF: DirectInput Base: Checking Main DirectInput8 Hook
INF: DirectInput Base: DirectInput 8 detected.
INF: HookBase: Installing system hooks
INF: HookBase: Installing mouse hook
INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
INF: vorpControl: Starting process life thread: proc id: 5440, hook count: 1
WRN: AudioHelper: No known VR playback device found.
INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
INF: D3D11 Base: CreateDevice
INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
INF: High Performance Counter Frequency: 10000000
INF: VorpSetting: /: 0.007000
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Arial
INF: VorpSetting: /: Wingdings
INF: VorpSetting: /: 547
INF: VorpSetting: /: 803
INF: VorpSetting: General/sDeviceIniName: SteamVR
INF: VorpSetting: Display/iAdapterIndex: -2
INF: VorpSetting: Display/bDisableDWM: false
INF: VorpSetting: GUI/bShowAdvancedParameters: false
INF: VorpSetting: GUI/bShowPosTrackingNotification: true
INF: VorpSetting: GUI/bShowStartMessage: true
INF: VorpSetting: GUI/bHideUnimportantNotifications: false
INF: VorpSetting: GUI/iGuiTexWidth: 2048
INF: VorpSetting: GUI/iGuiTexHeight: 2048
INF: VorpSetting: GUI/bShowWatermark: true
INF: VorpSetting: Audio/iAudioMode: 0
INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
INF: VorpSetting: Hooking/iHookThreadMode: 0
INF: VorpSetting: Hooking/iHookStyleDX9: 1
INF: VorpSetting: Hooking/bOverlayBlock: true
INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
INF: VorpSetting: Authoring/sAuthorCode: 0
INF: VorpSetting: Authoring/bShaderAuthoring: false
INF: VorpSetting: Authoring/sNppPath:
INF: VorpSetting: Authoring/sAuthorDataPath:
INF: VorpSetting: Authoring/bDumpShaders: false
INF: VorpSetting: Authoring/bDumpShaderBinary: false
INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
INF: VorpSetting: Dev/bForceWindowed: false
INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
INF: VorpSetting: KeyMappings/iKeyMenu: 46
INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
INF: VorpSetting: KeyMappings/iKeyReset: 813
INF: VorpSetting: KeyMappings/iKeyCursor: 835
INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
INF: VorpSetting: /: 770
INF: VorpSetting: /: 846
INF: VorpSetting: /: 857
INF: VorpSetting: /: 956
INF: VorpSetting: /: 845
INF: DeviceSetting: Hardware/sProductName: SteamVR
INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
INF: DeviceSetting: Hardware/sManufacturer: SteamVR
INF: DeviceSetting: Hardware/sModelNumber:
INF: DeviceSetting: Hardware/iType: 50
INF: DeviceSetting: Hardware/bAllowDisplayClone: false
INF: DeviceSetting: Hardware/iDesiredFps: 90
INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
INF: DeviceSetting: Hardware/iScreenResX: 1920
INF: DeviceSetting: Hardware/iScreenResY: 1080
INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
INF: DeviceSetting: Hardware/fMinColor: 0.000000
INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
INF: DeviceSetting: Hardware/iRollMode: 1
INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
INF: DeviceSetting: Hardware/iHtType: 50
INF: DeviceSetting: Hardware/bHasDeviceAudio: true
INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
INF: DeviceSetting: User/iStereoDisplayMode: 4
INF: DeviceSetting: User/iAnaglyphMode: 2
INF: DeviceSetting: User/iRenderMode: 10
INF: DeviceSetting: User/iTimewarpMode: 1
INF: DeviceSetting: User/iPrediction: 1
INF: DeviceSetting: User/fVignetteScale: 1.000000
INF: DeviceSetting: User/fUserIPD: 64.000000
INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
INF: DeviceSetting: User/bChromaticAberrationCorrection: true
INF: DeviceSetting: User/bMinimumColor: false
INF: DeviceSetting: User/bEnableDeviceAudio: true
INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
INF: DeviceSetting: User/bDmNewDirectModeEnable: true
INF: DeviceSetting: User/iDmFluidSyncMode: 3
INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
INF: DeviceSetting: User/iVrhcControllerType: 1
INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
INF: TrackerSetting: Hardware/sManufacturer: OpenVR
INF: TrackerSetting: Hardware/sModelNumber:
INF: TrackerSetting: Hardware/iType: 50
INF: TrackerSetting: Hardware/bHtHasPosTracking: true
INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
INF: TrackerSetting: User/bHtEnable: true
INF: TrackerSetting: User/bHtRollEnable: true
INF: OpenVRDevice: Initializing device
INF: TrackerOpenVR: Init
INF: DXGI Base: CreateDXGIFactory1
INF: DXGI Base: Installing secondary hooks 1
INF: DXGI Base: Installing secondary hooks 2
INF: DXGI Base: Secondary hooks installed 2
WRN: DXGI Base: Hooking swapchain methods with unknown API (UNDEFINED), using DX11
INF: DXGI SwapChainHelper: Installing secondary hooks 4
INF: DXGI SwapChainHelper: Installing secondary hooks 5
INF: DXGI SwapChainHelper: Installing secondary hooks 6
INF: DXGI Base: Installing secondary hooks 3
WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
INF: OpenVRDevice: Init succeeded, HMD found: WindowsMR Samsung Windows Mixed Reality 800ZBA0 (tracker: holographic)
INF: OpenVRDevice: Runtime Path: C:\Program Files (x86)\Steam\steamapps\common\SteamVR
INF: OpenVRDevice: API DLL Path: C:\Program Files (x86)\Animation Labs\vorpX\Devices\OpenVR\win64\vpenvr_api.dll
INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
INF: OpenVRDevice: Render target size: 1453×1814
INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
INF: OpenVRDevice: Render target AR: 0.800992
INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
INF: OpenVRDevice: Desired game AR: 0.800992
INF: OpenVRDevice: Desired framerate: 90.001999
INF: OpenVRDevice: FOV: 110.445015
INF: OpenVRDevice: IPD: 0.060581
INF: OpenVRDevice: Zoom multiplier: 0.771466
WRN: AudioHelper: No known VR playback device found.
INF: ExtraSetting: EnvImageMap/:
INF: ExtraSetting: /: 0.700000
INF: ExtraSetting: MouseDisableAxisY/: false
INF: ExtraSetting: Input/bVrhcSwapHands: false
INF: ExtraSetting: GhResolutionQuality/: 0
INF: MemScan Manager: Initialized
INF: Hook Base: Installing hooked init hooks single-threaded
INF: XInput Base: Checking loaded XInput versions.
INF: DirectInput Base: Checking Main DirectInput Hook
INF: DirectInput Base: DirectInput not detected, hooking delayed
INF: Mouse/Keyboard Base: Installing Main Hook
INF: Sound Manager: Initialized, audio mode: 0
INF: App: Graphics API changed: DX11
INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
INF: G3DSettings: Loading settings (19.1.0)
INF: ProgSetting User: General/sVersion: 20.1.0
INF: ProgSetting User: Image/fImageZoom: 0.700000
INF: ProgSetting User: Image/fUiScale: 0.500000
INF: ProgSetting User: Image/fUiScaleHorizontal: 0.840000
INF: ProgSetting User: Image/fUiStereoOffset: 0.660000
INF: ProgSetting User: Image/fEdgePeekScaleMin: 0.600000
INF: ProgSetting User: Image/fEdgePeekStereoMultiplier: 0.000000
INF: ProgSetting User: Image/iEdgePeekBackground: 10
INF: ProgSetting User: Image/iImageBackground: 0
INF: ProgSetting User: Image/fImageAmbienceBrightness: 1.000000
INF: ProgSetting User: Image/iAspectRatioCorrection: 1
INF: ProgSetting User: Image/fImageSharpness: 0.000000
INF: ProgSetting User: Image/fImageGameGamma: 1.000000
INF: ProgSetting User: Image/fImageGameSaturation: 1.000000
INF: ProgSetting User: Image/iImageInputGeometryType: 0
INF: ProgSetting User: Image/iImageInputStereoType: 0
INF: ProgSetting User: Image/bImageInputStereoFlip: false
INF: ProgSetting User: Image/iImageInputSurroundFovH: 360
INF: ProgSetting User: Image/iImageInputSurroundFovV: 180
INF: ProgSetting User: Image/bImageInputSurroundGuessParams: false
INF: ProgSetting User: Image/iGameDisplayMode: 1
INF: ProgSetting User: Image/iVirtualScreenScene: 100
INF: ProgSetting User: Image/fVirtualScreenHtMultiplier: 0.000000
INF: ProgSetting User: Image/fVirtualScreenDistanceOffset: 0.000000
INF: ProgSetting User: Image/fVirtualScreenPitch: 0.000000
INF: ProgSetting User: Image/fVirtualScreenCurvature: 1.000000
INF: ProgSetting User: Image/bVirtualScreenCurvedVertical: true
INF: ProgSetting User: Image/fVirtualScreenBrightness: 1.000000
INF: ProgSetting User: Image/fVirtualScreenEnvBrightness: 1.000000
INF: ProgSetting User: Image/fVirtualScreenEncGamma: 1.000000
INF: ProgSetting User: Image/fVirtualScreenEnvSaturation: 1.000000
INF: ProgSetting User: Image/iVirtualScreenAspect: 0
INF: ProgSetting User: Image/iVirtualScreenAntialias: 4
INF: ProgSetting User: Image/fImmersiveScreenHtMultiplier: 0.500000
INF: ProgSetting User: Image/fImmersiveScreenDistanceOffset: 0.000000
INF: ProgSetting User: Image/fImmersiveScreenPitch: 0.000000
INF: ProgSetting User: Image/fImmersiveScreenCurvature: 1.000000
INF: ProgSetting User: Image/bImmersiveScreenCurvedVertical: false
INF: ProgSetting User: Image/iImmersiveScreenBackground: 10
INF: ProgSetting User: Image/iImmersiveScreenEdgePeekBackground: 10
INF: ProgSetting User: Image/iDirectModeRenderQuality: 1
INF: ProgSetting User: Image/iDirectModeRenderAsyncModeNew: 0
INF: ProgSetting User: Image/bDirectModePresentOrigImage: false
INF: ProgSetting User: Image/iDirectModeThreadSync: 2
INF: ProgSetting User: Image/iDirectModeFluidSyncModeNew: 0
INF: ProgSetting User: Image/bVirtualScreenMode: false
INF: ProgSetting User: Image/bVirtualScreenLockHeadTracking: true
INF: ProgSetting User: Image/bEdgePeekDisableStereo: true
INF: ProgSetting User: Input/fHtSensitivity: 1.000000
INF: ProgSetting User: Input/bHtInvertX: false
INF: ProgSetting User: Input/bHtInvertY: false
INF: ProgSetting User: Input/bHtPosTrackingEnable: true
INF: ProgSetting User: Input/bHtPosTrackingOverrideLock: false
INF: ProgSetting User: Input/fHtPosTrackingUserMultiplier: 1.000000
INF: ProgSetting User: Input/fHtG3DLatencyEnhancement: 0.000000
INF: ProgSetting User: Input/bHtCrouchJumpEnabled: false
INF: ProgSetting User: Input/fHtCrouchPosYThreshold: -0.100000
INF: ProgSetting User: Input/fHtCrouchVelocityThreshold: 0.700000
INF: ProgSetting User: Input/iHtCrouchKey: 162
INF: ProgSetting User: Input/bHtCrouchCrouchKeyIsToggle: false
INF: ProgSetting User: Input/fHtJumpPosYThreshold: 0.050000
INF: ProgSetting User: Input/fHtJumpVelocityThreshold: 1.000000
INF: ProgSetting User: Input/iHtJumpKey: 32
INF: ProgSetting User: DirectVR/bDvrEnable: true
INF: ProgSetting User: DirectVR/bDvrForceGameHelperFov: false
INF: ProgSetting User: DirectVR/fDvrFovWorldOffset: 0.000000
INF: ProgSetting User: DirectVR/fDvrFovPlayerOffset: 0.000000
INF: ProgSetting User: DirectVR/bDvrLockLookPitch: true
INF: ProgSetting User: DirectVR/bDvrPositionEnable: true
INF: ProgSetting User: DirectVR/bDvrUseCache: true
INF: ProgSetting User: GameHelper/bGhChangeSettings: true
INF: ProgSetting User: GameHelper/bGhChangeResolution: true
INF: ProgSetting User: GameHelper/bGhChangeFov: true
INF: ProgSetting User: GameHelper/bGhChangeFovRT: true
INF: ProgSetting User: Input/bMouseDisableAcceleration: false
INF: ProgSetting User: Input/bMouseHandleCursor: true
INF: ProgSetting User: Input/bMouseForceVorpCursor: false
INF: ProgSetting User: Input/bKeyBlockAlt: true
INF: ProgSetting User: Input/bKeyBlockEdgePeek: true
INF: ProgSetting User: Input/bKeyBlockVorpX Menu: true
INF: ProgSetting User: Input/iXiOverride: 1
INF: ProgSetting User: Input/iXiOverrideDirectVR: 0
INF: ProgSetting User: Input/bXiOverridePartLeftStick: false
INF: ProgSetting User: Input/bXiOverridePartRightStick: false
INF: ProgSetting User: Input/bXiOverridePartButtons: false
INF: ProgSetting User: Input/iXiHtControllerNum: 0
INF: ProgSetting User: Input/iXiHtMode: 0
INF: ProgSetting User: Input/fXiHtDeadzoneCorrection: 0.150000
INF: ProgSetting User: Input/fXiHtSensitivityX: 1.000000
INF: ProgSetting User: Input/fXiHtSensitivityY: 1.000000
INF: ProgSetting User: Input/fGpadSensitivityLeftX: 0.150000
INF: ProgSetting User: Input/fGpadSensitivityLeftY: 0.150000
INF: ProgSetting User: Input/fGpadSensitivityRightX: 0.200000
INF: ProgSetting User: Input/fGpadSensitivityRightY: 0.050000
INF: ProgSetting User: Input/fGpadDeadzoneLeft: 0.200000
INF: ProgSetting User: Input/fGpadDeadzoneRight: 0.200000
INF: ProgSetting User: Input/iGpadWalkRunKey: 160
INF: ProgSetting User: Input/bGpadWalkRunInvert: false
INF: ProgSetting User: Input/bGpadWalkRunIsToggle: false
INF: ProgSetting User: Input/fGpadThumbStickCurve: 2
INF: ProgSetting User: Input/iGpadVorpXButtonMode: 1
INF: ProgSetting User: Input/iGpadVorpXButtonBind1: 1
INF: ProgSetting User: Input/iGpadVorpXButtonBind2: 2
INF: ProgSetting User: Input/fGpadNativeSensitivityRightYFullVR: 0.300000
INF: ProgSetting User: Input/fGpadNativeSensitivityRightYCinema: 1.000000
INF: ProgSetting User: Input/iGpadKeycode0: 70
INF: ProgSetting User: Input/iGpadKeycode1: 82
INF: ProgSetting User: Input/iGpadKeycode2: 9
INF: ProgSetting User: Input/iGpadKeycode3: 32
INF: ProgSetting User: Input/iGpadKeycode4: 81
INF: ProgSetting User: Input/iGpadKeycode5: 69
INF: ProgSetting User: Input/iGpadKeycode6: 2
INF: ProgSetting User: Input/iGpadKeycode7: 1
INF: ProgSetting User: Input/iGpadKeycode8: 50
INF: ProgSetting User: Input/iGpadKeycode9: 51
INF: ProgSetting User: Input/iGpadKeycode10: 49
INF: ProgSetting User: Input/iGpadKeycode11: 52
INF: ProgSetting User: Input/iGpadKeycode12: 4
INF: ProgSetting User: Input/iGpadKeycode13: 67
INF: ProgSetting User: Input/iGpadKeycode14: 80
INF: ProgSetting User: Input/iGpadKeycode15: 77
INF: ProgSetting User: Input/iVhkKeycode0: 27
INF: ProgSetting User: Input/sVhkVisText0: ESC
INF: ProgSetting User: Input/iVhkKeycode1: 116
INF: ProgSetting User: Input/sVhkVisText1: QSave
INF: ProgSetting User: Input/iVhkKeycode2: 120
INF: ProgSetting User: Input/sVhkVisText2: QLoad
INF: ProgSetting User: Input/iVhkKeycode3: 77
INF: ProgSetting User: Input/sVhkVisText3: M
INF: ProgSetting User: Input/iVhkKeycode4: 49
INF: ProgSetting User: Input/sVhkVisText4: 1
INF: ProgSetting User: Input/iVhkKeycode5: 50
INF: ProgSetting User: Input/sVhkVisText5: 2
INF: ProgSetting User: Input/iVhkKeycode6: 51
INF: ProgSetting User: Input/sVhkVisText6: 3
INF: ProgSetting User: Input/iVhkKeycode7: 73
INF: ProgSetting User: Input/sVhkVisText7: I
INF: ProgSetting User: Input/iVhkKeycode8: 52
INF: ProgSetting User: Input/sVhkVisText8: 4
INF: ProgSetting User: Input/iVhkKeycode9: 53
INF: ProgSetting User: Input/sVhkVisText9: 5
INF: ProgSetting User: Input/iVhkKeycode10: 54
INF: ProgSetting User: Input/sVhkVisText10: 6
INF: ProgSetting User: Input/iVhkKeycode11: 0
INF: ProgSetting User: Input/sVhkVisText11:
INF: ProgSetting User: Input/iVhkKeycode12: 55
INF: ProgSetting User: Input/sVhkVisText12: 7
INF: ProgSetting User: Input/iVhkKeycode13: 56
INF: ProgSetting User: Input/sVhkVisText13: 8
INF: ProgSetting User: Input/iVhkKeycode14: 57
INF: ProgSetting User: Input/sVhkVisText14: 9
INF: ProgSetting User: Input/iVhkKeycode15: 48
INF: ProgSetting User: Input/sVhkVisText15: 0
INF: ProgSetting User: Input/iVrhcControllerMode: 1
INF: ProgSetting User: Input/iVrhcTrackPadModeLeft: 2
INF: ProgSetting User: Input/iVrhcTrackPadModeRight: 1
INF: ProgSetting User: Input/fVrhcDeadzoneMouse: 0.100000
INF: ProgSetting User: Input/fVrhcDeadzoneKeys: 0.300000
INF: ProgSetting User: Input/bVrhcAllowLeftStickShift: true
INF: ProgSetting User: Input/bVrhcShiftSwapLeft: false
INF: ProgSetting User: Input/bVrhcShiftSwapRight: false
INF: ProgSetting User: Input/iVrhcKbmStickModeLeft: 1
INF: ProgSetting User: Input/fVrhcSensitivityLeftX: 0.250000
INF: ProgSetting User: Input/fVrhcSensitivityLeftY: 0.250000
INF: ProgSetting User: Input/fVrhcSensitivityRightX: 0.250000
INF: ProgSetting User: Input/fVrhcSensitivityRightY: 0.070000
INF: ProgSetting User: Input/iVrhcExtraKeyLeftGamepadDefault: 0
INF: ProgSetting User: Input/iVrhcExtraKeyRightGamepadDefault: 3
INF: ProgSetting User: Input/iVrhcControllerVisType: 1
INF: ProgSetting User: Input/iVrcKeycode0: 1
INF: ProgSetting User: Input/iVrcKeycode1: 2
INF: ProgSetting User: Input/iVrcKeycode2: 87
INF: ProgSetting User: Input/iVrcKeycode3: 83
INF: ProgSetting User: Input/iVrcKeycode4: 65
INF: ProgSetting User: Input/iVrcKeycode5: 68
INF: ProgSetting User: Input/iVrcKeycode6: 70
INF: ProgSetting User: Input/iVrcKeycode7: 67
INF: ProgSetting User: Input/iVrcKeycode8: 82
INF: ProgSetting User: Input/iVrcKeycode9: 80
INF: ProgSetting User: Input/iVrcKeycode10: 71
INF: ProgSetting User: Input/iVrcKeycode11: 32
INF: ProgSetting User: Input/iVrcKeycode12: 27
INF: ProgSetting User: Input/iVrcKeycode13: 9
INF: ProgSetting User: Input/iVrcKeycode14: 160
INF: ProgSetting User: Input/iVrcKeycode15: 162
INF: ProgSetting User: Input/iVrcKeycode16: 38
INF: ProgSetting User: Input/iVrcKeycode17: 40
INF: ProgSetting User: Input/iVrcKeycode18: 37
INF: ProgSetting User: Input/iVrcKeycode19: 39
INF: ProgSetting User: Input/iVrcKeycode20: 9
INF: ProgSetting User: Input/iVrcKeycode21: 86
INF: ProgSetting User: Input/iVrcKeycode22: 50
INF: ProgSetting User: Input/iVrcKeycode23: 52
INF: ProgSetting User: Input/iVrcKeycode24: 51
INF: ProgSetting User: Input/iVrcKeycode25: 49
INF: ProgSetting User: Input/iVrcKeycode26: 69
INF: ProgSetting User: Input/iVrcKeycode27: 81
INF: ProgSetting User: Input/iVrcKeycode28: 82
INF: ProgSetting User: Input/iVrcKeycode29: 32
INF: ProgSetting User: Input/iVrcKeycode30: 0
INF: ProgSetting User: Input/iVrcKeycode31: 0
INF: ProgSetting User: Input/iVrcKeycode32: 0
INF: ProgSetting User: Input/iVrcKeycode33: 0
INF: ProgSetting User: Input/iVrcKeycode34: 0
INF: ProgSetting User: Input/iVrcKeycode35: 0
INF: ProgSetting User: D3D11/i3DCreateMethod: 3
INF: ProgSetting User: D3D11/fSeparationNormal: 1.000000
INF: ProgSetting User: D3D11/fFocOffsetNormal: 0.030000
INF: ProgSetting User: D3D11/fSeparationComplex: 1.000000
INF: ProgSetting User: D3D11/fFocOffsetComplex: 0.000000
INF: ProgSetting User: D3D11/bUseDOFComplex: true
INF: ProgSetting User: D3D11/fZMultF: 0.500000
INF: ProgSetting User: D3D11/fSeparationG3D: 1.000000
INF: ProgSetting User: D3D11/fFocOffsetG3D: 0.000000
INF: ProgSetting User: D3D11/fG3DFovEnhance: 0.800000
INF: ProgSetting User: D3D11/fG3DCamHeightModifier: 0.000000
INF: ProgSetting User: D3D11/iG3DMainEye: 0
INF: ProgSetting User: D3D11/fPlayerModelOffsetY: 0.000000
INF: ProgSetting User: D3D11/fPlayerModelOffsetZ: 0.000000
INF: ProgSetting User: D3D11/iG3DShadowTreatment: 4
ERR: App: TopCrashHandler: unhandled exception ACCESS_VIOLATION at 0x4
ERR: App: TopCrashHandler: module: ntdll.dll, offset: 0x382EE
ERR: App: TopCrashHandler: unhandled exception end
INF: vorpControl: Audio device reset to: Altavoces (Realtek High Definition Audio)
INF: vorpControl: Exiting process life thread: re7.exe, 5440
WRN: vorpControl: Waited before injection start (138214µs)INF: ********************************************************************
INF: App: Attaching to re7.exe, pid:3068 (64bit)
INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
INF: App: max. supported profile version: 20.1.0
INF: App: Authoring mode: 0
INF: MemScanManager: Created
INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
INF: GameHelper: Instance created
INF: App: BaseInit: crash handler set, previous handler stored.
INF: Hook Base: Installing base init hooks single-threaded
INF: D3D11 Base: Installing Main Hook
INF: DXGI Base: Installing Main Hook
INF: XInput Base: Checking Main Hook
INF: XInput Base: Hooking xinput1_3.dll
INF: DirectInput Base: Checking Main DirectInput Hook
INF: DirectInput Base: DirectInput not detected, hooking delayed
INF: DirectInput Base: Checking Main DirectInput8 Hook
INF: DirectInput Base: DirectInput 8 detected.
INF: HookBase: Installing system hooks
INF: HookBase: Installing mouse hook
INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
INF: vorpControl: Starting process life thread: proc id: 3068, hook count: 1
WRN: AudioHelper: No known VR playback device found.
INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
INF: D3D11 Base: CreateDevice
INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
INF: High Performance Counter Frequency: 10000000
INF: VorpSetting: /: 0.007000
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Arial
INF: VorpSetting: /: Wingdings
INF: VorpSetting: /: 547
INF: VorpSetting: /: 803
INF: VorpSetting: General/sDeviceIniName: SteamVR
INF: VorpSetting: Display/iAdapterIndex: -2
INF: VorpSetting: Display/bDisableDWM: false
INF: VorpSetting: GUI/bShowAdvancedParameters: false
INF: VorpSetting: GUI/bShowPosTrackingNotification: true
INF: VorpSetting: GUI/bShowStartMessage: true
INF: VorpSetting: GUI/bHideUnimportantNotifications: false
INF: VorpSetting: GUI/iGuiTexWidth: 2048
INF: VorpSetting: GUI/iGuiTexHeight: 2048
INF: VorpSetting: GUI/bShowWatermark: true
INF: VorpSetting: Audio/iAudioMode: 0
INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
INF: VorpSetting: Hooking/iHookThreadMode: 0
INF: VorpSetting: Hooking/iHookStyleDX9: 1
INF: VorpSetting: Hooking/bOverlayBlock: true
INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
INF: VorpSetting: Authoring/sAuthorCode: 0
INF: VorpSetting: Authoring/bShaderAuthoring: false
INF: VorpSetting: Authoring/sNppPath:
INF: VorpSetting: Authoring/sAuthorDataPath:
INF: VorpSetting: Authoring/bDumpShaders: false
INF: VorpSetting: Authoring/bDumpShaderBinary: false
INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
INF: VorpSetting: Dev/bForceWindowed: false
INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
INF: VorpSetting: KeyMappings/iKeyMenu: 46
INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
INF: VorpSetting: KeyMappings/iKeyReset: 813
INF: VorpSetting: KeyMappings/iKeyCursor: 835
INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
INF: VorpSetting: /: 770
INF: VorpSetting: /: 846
INF: VorpSetting: /: 857
INF: VorpSetting: /: 956
INF: VorpSetting: /: 845
INF: DeviceSetting: Hardware/sProductName: SteamVR
INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
INF: DeviceSetting: Hardware/sManufacturer: SteamVR
INF: DeviceSetting: Hardware/sModelNumber:
INF: DeviceSetting: Hardware/iType: 50
INF: DeviceSetting: Hardware/bAllowDisplayClone: false
INF: DeviceSetting: Hardware/iDesiredFps: 90
INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
INF: DeviceSetting: Hardware/iScreenResX: 1920
INF: DeviceSetting: Hardware/iScreenResY: 1080
INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
INF: DeviceSetting: Hardware/fMinColor: 0.000000
INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
INF: DeviceSetting: Hardware/iRollMode: 1
INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
INF: DeviceSetting: Hardware/iHtType: 50
INF: DeviceSetting: Hardware/bHasDeviceAudio: true
INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
INF: DeviceSetting: User/iStereoDisplayMode: 4
INF: DeviceSetting: User/iAnaglyphMode: 2
INF: DeviceSetting: User/iRenderMode: 10
INF: DeviceSetting: User/iTimewarpMode: 1
INF: DeviceSetting: User/iPrediction: 1
INF: DeviceSetting: User/fVignetteScale: 1.000000
INF: DeviceSetting: User/fUserIPD: 64.000000
INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
INF: DeviceSetting: User/bChromaticAberrationCorrection: true
INF: DeviceSetting: User/bMinimumColor: false
INF: DeviceSetting: User/bEnableDeviceAudio: true
INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
INF: DeviceSetting: User/bDmNewDirectModeEnable: true
INF: DeviceSetting: User/iDmFluidSyncMode: 3
INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
INF: DeviceSetting: User/iVrhcControllerType: 1
INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
INF: TrackerSetting: Hardware/sManufacturer: OpenVR
INF: TrackerSetting: Hardware/sModelNumber:
INF: TrackerSetting: Hardware/iType: 50
INF: TrackerSetting: Hardware/bHtHasPosTracking: true
INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
INF: TrackerSetting: User/bHtEnable: true
INF: TrackerSetting: User/bHtRollEnable: true
INF: OpenVRDevice: Initializing device
INF: TrackerOpenVR: Init
INF: DXGI Base: CreateDXGIFactory1
INF: DXGI Base: Installing secondary hooks 1
INF: DXGI Base: Installing secondary hooks 2
INF: DXGI Base: Secondary hooks installed 2
WRN: DXGI Base: Hooking swapchain methods with unknown API (UNDEFINED), using DX11
INF: DXGI SwapChainHelper: Installing secondary hooks 4
INF: DXGI SwapChainHelper: Installing secondary hooks 5
INF: DXGI SwapChainHelper: Installing secondary hooks 6
INF: DXGI Base: Installing secondary hooks 3
WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
ERR: App: TopCrashHandler: unhandled exception UNKNOWN_EXCEPTION at 0x4
ERR: App: TopCrashHandler: module: KERNELBASE.dll, offset: 0x3A859
ERR: App: TopCrashHandler: unhandled exception end
INF: vorpControl: Exiting process life thread: re7.exe, 3068
WRN: vorpControl: Waited before injection start (59813µs)INF: ********************************************************************
INF: App: Attaching to re7.exe, pid:2000 (64bit)
INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
INF: App: max. supported profile version: 20.1.0
INF: App: Authoring mode: 0
INF: MemScanManager: Created
INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
INF: GameHelper: Instance created
INF: App: BaseInit: crash handler set, previous handler stored.
INF: Hook Base: Installing base init hooks single-threaded
INF: D3D11 Base: Installing Main Hook
INF: DXGI Base: Installing Main Hook
INF: XInput Base: Checking Main Hook
INF: XInput Base: Hooking xinput1_3.dll
INF: DirectInput Base: Checking Main DirectInput Hook
INF: DirectInput Base: DirectInput not detected, hooking delayed
INF: DirectInput Base: Checking Main DirectInput8 Hook
INF: DirectInput Base: DirectInput 8 detected.
INF: HookBase: Installing system hooks
INF: HookBase: Installing mouse hook
INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
INF: vorpControl: Starting process life thread: proc id: 2000, hook count: 1
WRN: AudioHelper: No known VR playback device found.
INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
INF: D3D11 Base: CreateDevice
INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
INF: High Performance Counter Frequency: 10000000
INF: VorpSetting: /: 0.007000
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Cabin Condensed
INF: VorpSetting: /: Arial
INF: VorpSetting: /: Wingdings
INF: VorpSetting: /: 547
INF: VorpSetting: /: 803
INF: VorpSetting: General/sDeviceIniName: SteamVR
INF: VorpSetting: Display/iAdapterIndex: -2
INF: VorpSetting: Display/bDisableDWM: false
INF: VorpSetting: GUI/bShowAdvancedParameters: false
INF: VorpSetting: GUI/bShowPosTrackingNotification: true
INF: VorpSetting: GUI/bShowStartMessage: true
INF: VorpSetting: GUI/bHideUnimportantNotifications: false
INF: VorpSetting: GUI/iGuiTexWidth: 2048
INF: VorpSetting: GUI/iGuiTexHeight: 2048
INF: VorpSetting: GUI/bShowWatermark: true
INF: VorpSetting: Audio/iAudioMode: 0
INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
INF: VorpSetting: Hooking/iHookThreadMode: 0
INF: VorpSetting: Hooking/iHookStyleDX9: 1
INF: VorpSetting: Hooking/bOverlayBlock: true
INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
INF: VorpSetting: Authoring/sAuthorCode: 0
INF: VorpSetting: Authoring/bShaderAuthoring: false
INF: VorpSetting: Authoring/sNppPath:
INF: VorpSetting: Authoring/sAuthorDataPath:
INF: VorpSetting: Authoring/bDumpShaders: false
INF: VorpSetting: Authoring/bDumpShaderBinary: false
INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
INF: VorpSetting: Dev/bForceWindowed: false
INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
INF: VorpSetting: KeyMappings/iKeyMenu: 46
INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
INF: VorpSetting: KeyMappings/iKeyReset: 813
INF: VorpSetting: KeyMappings/iKeyCursor: 835
INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
INF: VorpSetting: /: 770
INF: VorpSetting: /: 846
INF: VorpSetting: /: 857
INF: VorpSetting: /: 956
INF: VorpSetting: /: 845
INF: DeviceSetting: Hardware/sProductName: SteamVR
INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
INF: DeviceSetting: Hardware/sManufacturer: SteamVR
INF: DeviceSetting: Hardware/sModelNumber:
INF: DeviceSetting: Hardware/iType: 50
INF: DeviceSetting: Hardware/bAllowDisplayClone: false
INF: DeviceSetting: Hardware/iDesiredFps: 90
INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
INF: DeviceSetting: Hardware/iScreenResX: 1920
INF: DeviceSetting: Hardware/iScreenResY: 1080
INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
INF: DeviceSetting: Hardware/fMinColor: 0.000000
INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
INF: DeviceSetting: Hardware/iRollMode: 1
INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
INF: DeviceSetting: Hardware/iHtType: 50
INF: DeviceSetting: Hardware/bHasDeviceAudio: true
INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
INF: DeviceSetting: User/iStereoDisplayMode: 4
INF: DeviceSetting: User/iAnaglyphMode: 2
INF: DeviceSetting: User/iRenderMode: 10
INF: DeviceSetting: User/iTimewarpMode: 1
INF: DeviceSetting: User/iPrediction: 1
INF: DeviceSetting: User/fVignetteScale: 1.000000
INF: DeviceSetting: User/fUserIPD: 64.000000
INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
INF: DeviceSetting: User/bChromaticAberrationCorrection: true
INF: DeviceSetting: User/bMinimumColor: false
INF: DeviceSetting: User/bEnableDeviceAudio: true
INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
INF: DeviceSetting: User/bDmNewDirectModeEnable: true
INF: DeviceSetting: User/iDmFluidSyncMode: 3
INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
INF: DeviceSetting: User/iVrhcControllerType: 1
INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
INF: TrackerSetting: Hardware/sManufacturer: OpenVR
INF: TrackerSetting: Hardware/sModelNumber:
INF: TrackerSetting: Hardware/iType: 50
INF: TrackerSetting: Hardware/bHtHasPosTracking: true
INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
INF: TrackerSetting: User/bHtEnable: true
INF: TrackerSetting: User/bHtRollEnable: true
INF: OpenVRDevice: Initializing device
ERR: App: TopCrashHandler: unhandled exception ACCESS_VIOLATION at 0x4
ERR: App: TopCrashHandler: module: ntdll.dll, offset: 0x382EE
ERR: App: TopCrashHandler: unhandled exception end
INF: vorpControl: Exiting process life thread: re7.exe, 2000Mar 19, 2020 at 2:14pm #193329RalfKeymasterIn that I case I would suspect a conflict with some other program on your PC that also hooks into games. Judging from the logfile each crash happens at a different point in time before the first frame is finished which is a pretty strong indication for some external factor causing the issue.
You can find more detailed information on the matter in the pinned trouble shooting guide on top of this sub forum.
Mar 19, 2020 at 3:27pm #193334panterarosa2ParticipantNo. I have killed all non bascics processes from task manager, everything was killed. Still not working.
If any process is interrumpting VorpX, then why World War Z is hooked property without issues?
As I said, everything was killed. Please let me know what else can I try. I have samsung Odyssey +
Mar 19, 2020 at 3:59pm #193335panterarosa2ParticipantI have tried re7 demo and it is working perfectly. I will check more in deep and let you know, thanks.
Mar 19, 2020 at 4:02pm #193336RalfKeymasterI don‘t really have much more I can suggest to you, sorry. The trouble shooting guide pretty much covers all basic stuff. That‘s what it‘s for. If your crashes would be caused by an error within vorpX, they would almost certainly happen at the same location every time, which your logs clearly show is not the case.
If you want, you can send a trouble shoot data archive to support at vorpx com, so I can take a look at your system config and running processes. Maybe you overlooked something when you disabled background processes.
Mar 21, 2020 at 1:03am #193362panterarosa2ParticipantI have tried switching off the Steam in game overlay. (settings-ingame overlay)
Did not workI tried turning on/off several checkboxes on the vorpconfig/general (misc/InGameGUI (expertsettings))
It worked. Therefore it is SOLVEDI can have WMR portal and SteamVR opened, if I run the game with those, it will work perfectly. I guess it will work if I have them closed too.
Jun 11, 2020 at 10:14pm #195257BenUSA1ParticipantI have tried switching off the Steam in game overlay. (settings-ingame overlay)
Did not workI tried turning on/off several checkboxes on the vorpconfig/general (misc/InGameGUI (expertsettings))
It worked. Therefore it is SOLVEDI can have WMR portal and SteamVR opened, if I run the game with those, it will work perfectly. I guess it will work if I have them closed too.
Can you be more specific as what you turned on/off in vorpconfig?
Are you running in C drive or other drive?
Are you running steam vr beta or normal? -
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