Steam WMR – Game goes to desktop not to VR

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  • #193145
    panterarosa2
    Participant

    Hi.
    First, I do not see a clear tutorial how to setup VorpX. I will describe what I think is the correct process
    1 – Open VorpX
    2 – Find cloud patch – Resident Evil 7 Vorpx – import
    3 – Import RE7 to Steam Library
    4 – Close VorpX
    5 – Open WMR (desktop or WMR steam VR, I think is the same)
    6 – Open SteamVR
    7 – Open VorpX (just open)
    8 – From SteamVR Home Menu – open library – RE7 – load in VR
    9 – RE7 loads, but on the laptop screen, not visible on the glasses.

    If I change process it might try to attach to RE7, but loads forever, or says error. I have closed already all desktops apps, such as MSI apps.

    #193162
    Ralf
    Keymaster

    Please try a factory reset in the config app (trouble shooting page). You don’t need a cloud profile for RE7, vorpX already comes with one.

    All you should have to do normally is launching vorpX and then the game. Neither SteamVR (gets started automatically if necessary) nor the vorpX config app have to be open.

    If it still does not work after the factory reset, please make sure that the game runs on the same GPU that you have your headset conncted to. Gaming laptops typically have a GPU built into the CPU for less demanding tasks and a dedicated GPU for games, which probably is the one that your headset is connected to. With some luck your laptop allows to disable the integrated GPU either with a tool or in the BIOS. Doing that can prevent potential issues if a game for some reason runs on the internal GPU while the headset is connected to the external GPU.

    #193306
    panterarosa2
    Participant

    Doesn’t work. I already tried factory reset. Check the log and let me know where is the problem.
    I have tried closing all apps before launch vorpX and resident evil 7.

    INF: VorpControl: Starting (32bit, version 20.1.1.2).
    INF: VorpControl: Starting elevated (32bit, version 20.1.1.2).
    INF: VorpControl: Starting elevated (64bit, version 20.1.1.2).
    INF: vorpControl: Profile database update aborted. (local: 20.1.0|161, remote: 20.1.0|161)
    WRN: vorpControl: Waited before injection start (10000005µs)
    ERR: VorpControl Injector InjectVorpDll1: Unable to hook: re7.exe (mode 1, method 2)
    INF: vorpControl: Closing process: re7.exe (user choice after hook failed)

    INF: ********************************************************************

    INF: App: Attaching to re7.exe, pid:11536 (64bit)
    INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
    INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
    INF: App: max. supported profile version: 20.1.0
    INF: App: Authoring mode: 0
    INF: MemScanManager: Created
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: GameHelper: Instance created
    INF: App: BaseInit: crash handler set, previous handler stored.
    INF: Hook Base: Installing base init hooks single-threaded
    INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
    WRN: HookBase: Overlay already loaded on hook init: GameOverlayRenderer64.dll
    INF: D3D11 Base: Installing Main Hook
    INF: DXGI Base: Installing Main Hook
    INF: XInput Base: Checking Main Hook
    INF: XInput Base: Hooking xinput1_3.dll
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: DirectInput Base: Checking Main DirectInput8 Hook
    INF: DirectInput Base: DirectInput 8 detected.
    WRN: Hook: Source module mismatch (di8_GetDeviceStateW), expected: C:\Windows\system32\dinput8.dll, actual: C:\Program Files\Steam\GameOverlayRenderer64.dll
    INF: HookBase: Installing system hooks
    INF: HookBase: Installing mouse hook
    INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
    INF: vorpControl: Starting process life thread: proc id: 11536, hook count: 1
    WRN: AudioHelper: No known VR playback device found.
    INF: Main: Detaching from re7.exe
    INF: Main: Graceful Exit
    INF: vorpControl: Closing process: re7.exe (user choice after timeout)
    INF: UI Manager: Released
    INF: Input Manager: Released
    INF: Sound Manager: Released
    INF: Resource Manager: Released
    INF: D3D11 Base: Removing Main Hook
    INF: XInput Base: Removing Main Hook
    INF: DirectInput Base: Removing Main Hook
    INF: HookBase: Removing system hooks
    INF: HookBase: Removing mouse hook
    INF: MemScanManager: Destroyed
    INF: GameHelper: Destroyed
    INF: App: Released
    INF: Main: Graceful Exit Success

    INF: vorpControl: Exiting process life thread: re7.exe, 11536
    INF: VorpControl: Starting (32bit, version 20.1.1.2).
    INF: VorpControl: Starting elevated (32bit, version 20.1.1.2).

    #193316
    Ralf
    Keymaster

    Did you disable the internal GPU like suggested above? That’s probably your issue.

    Gaming laptops typically have a GPU built into the CPU for less demanding tasks and a dedicated GPU for games, which probably is the one that your headset is connected to. With some luck your laptop allows to disable the integrated GPU either with a tool or in the BIOS. Doing that can prevent potential issues if a game for some reason runs on the internal GPU while the headset is connected to the external GPU.

    #193318
    panterarosa2
    Participant

    Yes, as my laptop does not have iGPU. Just GTX1070 (MSI GT72VR 7RE)

    I have tried using VORPX without the shortcut, running vorpX from folder. We made a progress here. Now, WMR portal and steam VR opens automatically when I launch RE7. However, still not working, as after WMR and Steam opens, RE7 closes. If I try to launch it again when WMR and Steam are open, it will close too, or it will say not able to hook RE7.

    I also have tried RE2, Dragon ball Z kakarot, destiny 2. They close same as RE7. World war Z opens just Steam and VorpX sucessfully is attached to it, however, it does not open WMR so headset is off and game is just displayed on desktop. If I open WMR after that, does nothing. I have no log file for these games.

    New log:

    INF: VorpControl: Starting (32bit, version 20.1.1.2).
    INF: VorpControl: Starting elevated (32bit, version 20.1.1.2).
    INF: VorpControl: Starting elevated (64bit, version 20.1.1.2).
    INF: vorpControl: Profile database update aborted. (local: 20.1.0|161, remote: 20.1.0|161)
    WRN: vorpControl: Waited before injection start (6089µs)

    INF: ********************************************************************

    INF: App: Attaching to re7.exe, pid:5440 (64bit)
    INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
    INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
    INF: App: max. supported profile version: 20.1.0
    INF: App: Authoring mode: 0
    INF: MemScanManager: Created
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: GameHelper: Instance created
    INF: App: BaseInit: crash handler set, previous handler stored.
    INF: Hook Base: Installing base init hooks single-threaded
    INF: D3D11 Base: Installing Main Hook
    INF: DXGI Base: Installing Main Hook
    INF: XInput Base: Checking Main Hook
    INF: XInput Base: Hooking xinput1_3.dll
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: DirectInput Base: Checking Main DirectInput8 Hook
    INF: DirectInput Base: DirectInput 8 detected.
    INF: HookBase: Installing system hooks
    INF: HookBase: Installing mouse hook
    INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
    INF: vorpControl: Starting process life thread: proc id: 5440, hook count: 1
    WRN: AudioHelper: No known VR playback device found.
    INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
    INF: D3D11 Base: CreateDevice
    INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
    INF: High Performance Counter Frequency: 10000000
    INF: VorpSetting: /: 0.007000
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Arial
    INF: VorpSetting: /: Wingdings
    INF: VorpSetting: /: 547
    INF: VorpSetting: /: 803
    INF: VorpSetting: General/sDeviceIniName: SteamVR
    INF: VorpSetting: Display/iAdapterIndex: -2
    INF: VorpSetting: Display/bDisableDWM: false
    INF: VorpSetting: GUI/bShowAdvancedParameters: false
    INF: VorpSetting: GUI/bShowPosTrackingNotification: true
    INF: VorpSetting: GUI/bShowStartMessage: true
    INF: VorpSetting: GUI/bHideUnimportantNotifications: false
    INF: VorpSetting: GUI/iGuiTexWidth: 2048
    INF: VorpSetting: GUI/iGuiTexHeight: 2048
    INF: VorpSetting: GUI/bShowWatermark: true
    INF: VorpSetting: Audio/iAudioMode: 0
    INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
    INF: VorpSetting: Hooking/iHookThreadMode: 0
    INF: VorpSetting: Hooking/iHookStyleDX9: 1
    INF: VorpSetting: Hooking/bOverlayBlock: true
    INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
    INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
    INF: VorpSetting: Authoring/sAuthorCode: 0
    INF: VorpSetting: Authoring/bShaderAuthoring: false
    INF: VorpSetting: Authoring/sNppPath:
    INF: VorpSetting: Authoring/sAuthorDataPath:
    INF: VorpSetting: Authoring/bDumpShaders: false
    INF: VorpSetting: Authoring/bDumpShaderBinary: false
    INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
    INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
    INF: VorpSetting: Dev/bForceWindowed: false
    INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
    INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
    INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
    INF: VorpSetting: KeyMappings/iKeyMenu: 46
    INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
    INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
    INF: VorpSetting: KeyMappings/iKeyReset: 813
    INF: VorpSetting: KeyMappings/iKeyCursor: 835
    INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
    INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
    INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
    INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
    INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
    INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
    INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
    INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
    INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
    INF: VorpSetting: /: 770
    INF: VorpSetting: /: 846
    INF: VorpSetting: /: 857
    INF: VorpSetting: /: 956
    INF: VorpSetting: /: 845
    INF: DeviceSetting: Hardware/sProductName: SteamVR
    INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
    INF: DeviceSetting: Hardware/sManufacturer: SteamVR
    INF: DeviceSetting: Hardware/sModelNumber:
    INF: DeviceSetting: Hardware/iType: 50
    INF: DeviceSetting: Hardware/bAllowDisplayClone: false
    INF: DeviceSetting: Hardware/iDesiredFps: 90
    INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
    INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
    INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
    INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
    INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
    INF: DeviceSetting: Hardware/iScreenResX: 1920
    INF: DeviceSetting: Hardware/iScreenResY: 1080
    INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
    INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
    INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
    INF: DeviceSetting: Hardware/fMinColor: 0.000000
    INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
    INF: DeviceSetting: Hardware/iRollMode: 1
    INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
    INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
    INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
    INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
    INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
    INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
    INF: DeviceSetting: Hardware/iHtType: 50
    INF: DeviceSetting: Hardware/bHasDeviceAudio: true
    INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
    INF: DeviceSetting: User/iStereoDisplayMode: 4
    INF: DeviceSetting: User/iAnaglyphMode: 2
    INF: DeviceSetting: User/iRenderMode: 10
    INF: DeviceSetting: User/iTimewarpMode: 1
    INF: DeviceSetting: User/iPrediction: 1
    INF: DeviceSetting: User/fVignetteScale: 1.000000
    INF: DeviceSetting: User/fUserIPD: 64.000000
    INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
    INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
    INF: DeviceSetting: User/bChromaticAberrationCorrection: true
    INF: DeviceSetting: User/bMinimumColor: false
    INF: DeviceSetting: User/bEnableDeviceAudio: true
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
    INF: DeviceSetting: User/bDmNewDirectModeEnable: true
    INF: DeviceSetting: User/iDmFluidSyncMode: 3
    INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
    INF: DeviceSetting: User/iVrhcControllerType: 1
    INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
    INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
    INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
    INF: TrackerSetting: Hardware/sManufacturer: OpenVR
    INF: TrackerSetting: Hardware/sModelNumber:
    INF: TrackerSetting: Hardware/iType: 50
    INF: TrackerSetting: Hardware/bHtHasPosTracking: true
    INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
    INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
    INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
    INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
    INF: TrackerSetting: User/bHtEnable: true
    INF: TrackerSetting: User/bHtRollEnable: true
    INF: OpenVRDevice: Initializing device
    INF: TrackerOpenVR: Init
    INF: DXGI Base: CreateDXGIFactory1
    INF: DXGI Base: Installing secondary hooks 1
    INF: DXGI Base: Installing secondary hooks 2
    INF: DXGI Base: Secondary hooks installed 2
    WRN: DXGI Base: Hooking swapchain methods with unknown API (UNDEFINED), using DX11
    INF: DXGI SwapChainHelper: Installing secondary hooks 4
    INF: DXGI SwapChainHelper: Installing secondary hooks 5
    INF: DXGI SwapChainHelper: Installing secondary hooks 6
    INF: DXGI Base: Installing secondary hooks 3
    WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    INF: OpenVRDevice: Init succeeded, HMD found: WindowsMR Samsung Windows Mixed Reality 800ZBA0 (tracker: holographic)
    INF: OpenVRDevice: Runtime Path: C:\Program Files (x86)\Steam\steamapps\common\SteamVR
    INF: OpenVRDevice: API DLL Path: C:\Program Files (x86)\Animation Labs\vorpX\Devices\OpenVR\win64\vpenvr_api.dll
    INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
    INF: OpenVRDevice: Render target size: 1453×1814
    INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
    INF: OpenVRDevice: Render target AR: 0.800992
    INF: OpenVRDevice: GetRenderTargetSize: super sampling detected (1.095445)
    INF: OpenVRDevice: Desired game AR: 0.800992
    INF: OpenVRDevice: Desired framerate: 90.001999
    INF: OpenVRDevice: FOV: 110.445015
    INF: OpenVRDevice: IPD: 0.060581
    INF: OpenVRDevice: Zoom multiplier: 0.771466
    WRN: AudioHelper: No known VR playback device found.
    INF: ExtraSetting: EnvImageMap/:
    INF: ExtraSetting: /: 0.700000
    INF: ExtraSetting: MouseDisableAxisY/: false
    INF: ExtraSetting: Input/bVrhcSwapHands: false
    INF: ExtraSetting: GhResolutionQuality/: 0
    INF: MemScan Manager: Initialized
    INF: Hook Base: Installing hooked init hooks single-threaded
    INF: XInput Base: Checking loaded XInput versions.
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: Mouse/Keyboard Base: Installing Main Hook
    INF: Sound Manager: Initialized, audio mode: 0
    INF: App: Graphics API changed: DX11
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: G3DSettings: Loading settings (19.1.0)
    INF: ProgSetting User: General/sVersion: 20.1.0
    INF: ProgSetting User: Image/fImageZoom: 0.700000
    INF: ProgSetting User: Image/fUiScale: 0.500000
    INF: ProgSetting User: Image/fUiScaleHorizontal: 0.840000
    INF: ProgSetting User: Image/fUiStereoOffset: 0.660000
    INF: ProgSetting User: Image/fEdgePeekScaleMin: 0.600000
    INF: ProgSetting User: Image/fEdgePeekStereoMultiplier: 0.000000
    INF: ProgSetting User: Image/iEdgePeekBackground: 10
    INF: ProgSetting User: Image/iImageBackground: 0
    INF: ProgSetting User: Image/fImageAmbienceBrightness: 1.000000
    INF: ProgSetting User: Image/iAspectRatioCorrection: 1
    INF: ProgSetting User: Image/fImageSharpness: 0.000000
    INF: ProgSetting User: Image/fImageGameGamma: 1.000000
    INF: ProgSetting User: Image/fImageGameSaturation: 1.000000
    INF: ProgSetting User: Image/iImageInputGeometryType: 0
    INF: ProgSetting User: Image/iImageInputStereoType: 0
    INF: ProgSetting User: Image/bImageInputStereoFlip: false
    INF: ProgSetting User: Image/iImageInputSurroundFovH: 360
    INF: ProgSetting User: Image/iImageInputSurroundFovV: 180
    INF: ProgSetting User: Image/bImageInputSurroundGuessParams: false
    INF: ProgSetting User: Image/iGameDisplayMode: 1
    INF: ProgSetting User: Image/iVirtualScreenScene: 100
    INF: ProgSetting User: Image/fVirtualScreenHtMultiplier: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenDistanceOffset: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenPitch: 0.000000
    INF: ProgSetting User: Image/fVirtualScreenCurvature: 1.000000
    INF: ProgSetting User: Image/bVirtualScreenCurvedVertical: true
    INF: ProgSetting User: Image/fVirtualScreenBrightness: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEnvBrightness: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEncGamma: 1.000000
    INF: ProgSetting User: Image/fVirtualScreenEnvSaturation: 1.000000
    INF: ProgSetting User: Image/iVirtualScreenAspect: 0
    INF: ProgSetting User: Image/iVirtualScreenAntialias: 4
    INF: ProgSetting User: Image/fImmersiveScreenHtMultiplier: 0.500000
    INF: ProgSetting User: Image/fImmersiveScreenDistanceOffset: 0.000000
    INF: ProgSetting User: Image/fImmersiveScreenPitch: 0.000000
    INF: ProgSetting User: Image/fImmersiveScreenCurvature: 1.000000
    INF: ProgSetting User: Image/bImmersiveScreenCurvedVertical: false
    INF: ProgSetting User: Image/iImmersiveScreenBackground: 10
    INF: ProgSetting User: Image/iImmersiveScreenEdgePeekBackground: 10
    INF: ProgSetting User: Image/iDirectModeRenderQuality: 1
    INF: ProgSetting User: Image/iDirectModeRenderAsyncModeNew: 0
    INF: ProgSetting User: Image/bDirectModePresentOrigImage: false
    INF: ProgSetting User: Image/iDirectModeThreadSync: 2
    INF: ProgSetting User: Image/iDirectModeFluidSyncModeNew: 0
    INF: ProgSetting User: Image/bVirtualScreenMode: false
    INF: ProgSetting User: Image/bVirtualScreenLockHeadTracking: true
    INF: ProgSetting User: Image/bEdgePeekDisableStereo: true
    INF: ProgSetting User: Input/fHtSensitivity: 1.000000
    INF: ProgSetting User: Input/bHtInvertX: false
    INF: ProgSetting User: Input/bHtInvertY: false
    INF: ProgSetting User: Input/bHtPosTrackingEnable: true
    INF: ProgSetting User: Input/bHtPosTrackingOverrideLock: false
    INF: ProgSetting User: Input/fHtPosTrackingUserMultiplier: 1.000000
    INF: ProgSetting User: Input/fHtG3DLatencyEnhancement: 0.000000
    INF: ProgSetting User: Input/bHtCrouchJumpEnabled: false
    INF: ProgSetting User: Input/fHtCrouchPosYThreshold: -0.100000
    INF: ProgSetting User: Input/fHtCrouchVelocityThreshold: 0.700000
    INF: ProgSetting User: Input/iHtCrouchKey: 162
    INF: ProgSetting User: Input/bHtCrouchCrouchKeyIsToggle: false
    INF: ProgSetting User: Input/fHtJumpPosYThreshold: 0.050000
    INF: ProgSetting User: Input/fHtJumpVelocityThreshold: 1.000000
    INF: ProgSetting User: Input/iHtJumpKey: 32
    INF: ProgSetting User: DirectVR/bDvrEnable: true
    INF: ProgSetting User: DirectVR/bDvrForceGameHelperFov: false
    INF: ProgSetting User: DirectVR/fDvrFovWorldOffset: 0.000000
    INF: ProgSetting User: DirectVR/fDvrFovPlayerOffset: 0.000000
    INF: ProgSetting User: DirectVR/bDvrLockLookPitch: true
    INF: ProgSetting User: DirectVR/bDvrPositionEnable: true
    INF: ProgSetting User: DirectVR/bDvrUseCache: true
    INF: ProgSetting User: GameHelper/bGhChangeSettings: true
    INF: ProgSetting User: GameHelper/bGhChangeResolution: true
    INF: ProgSetting User: GameHelper/bGhChangeFov: true
    INF: ProgSetting User: GameHelper/bGhChangeFovRT: true
    INF: ProgSetting User: Input/bMouseDisableAcceleration: false
    INF: ProgSetting User: Input/bMouseHandleCursor: true
    INF: ProgSetting User: Input/bMouseForceVorpCursor: false
    INF: ProgSetting User: Input/bKeyBlockAlt: true
    INF: ProgSetting User: Input/bKeyBlockEdgePeek: true
    INF: ProgSetting User: Input/bKeyBlockVorpX Menu: true
    INF: ProgSetting User: Input/iXiOverride: 1
    INF: ProgSetting User: Input/iXiOverrideDirectVR: 0
    INF: ProgSetting User: Input/bXiOverridePartLeftStick: false
    INF: ProgSetting User: Input/bXiOverridePartRightStick: false
    INF: ProgSetting User: Input/bXiOverridePartButtons: false
    INF: ProgSetting User: Input/iXiHtControllerNum: 0
    INF: ProgSetting User: Input/iXiHtMode: 0
    INF: ProgSetting User: Input/fXiHtDeadzoneCorrection: 0.150000
    INF: ProgSetting User: Input/fXiHtSensitivityX: 1.000000
    INF: ProgSetting User: Input/fXiHtSensitivityY: 1.000000
    INF: ProgSetting User: Input/fGpadSensitivityLeftX: 0.150000
    INF: ProgSetting User: Input/fGpadSensitivityLeftY: 0.150000
    INF: ProgSetting User: Input/fGpadSensitivityRightX: 0.200000
    INF: ProgSetting User: Input/fGpadSensitivityRightY: 0.050000
    INF: ProgSetting User: Input/fGpadDeadzoneLeft: 0.200000
    INF: ProgSetting User: Input/fGpadDeadzoneRight: 0.200000
    INF: ProgSetting User: Input/iGpadWalkRunKey: 160
    INF: ProgSetting User: Input/bGpadWalkRunInvert: false
    INF: ProgSetting User: Input/bGpadWalkRunIsToggle: false
    INF: ProgSetting User: Input/fGpadThumbStickCurve: 2
    INF: ProgSetting User: Input/iGpadVorpXButtonMode: 1
    INF: ProgSetting User: Input/iGpadVorpXButtonBind1: 1
    INF: ProgSetting User: Input/iGpadVorpXButtonBind2: 2
    INF: ProgSetting User: Input/fGpadNativeSensitivityRightYFullVR: 0.300000
    INF: ProgSetting User: Input/fGpadNativeSensitivityRightYCinema: 1.000000
    INF: ProgSetting User: Input/iGpadKeycode0: 70
    INF: ProgSetting User: Input/iGpadKeycode1: 82
    INF: ProgSetting User: Input/iGpadKeycode2: 9
    INF: ProgSetting User: Input/iGpadKeycode3: 32
    INF: ProgSetting User: Input/iGpadKeycode4: 81
    INF: ProgSetting User: Input/iGpadKeycode5: 69
    INF: ProgSetting User: Input/iGpadKeycode6: 2
    INF: ProgSetting User: Input/iGpadKeycode7: 1
    INF: ProgSetting User: Input/iGpadKeycode8: 50
    INF: ProgSetting User: Input/iGpadKeycode9: 51
    INF: ProgSetting User: Input/iGpadKeycode10: 49
    INF: ProgSetting User: Input/iGpadKeycode11: 52
    INF: ProgSetting User: Input/iGpadKeycode12: 4
    INF: ProgSetting User: Input/iGpadKeycode13: 67
    INF: ProgSetting User: Input/iGpadKeycode14: 80
    INF: ProgSetting User: Input/iGpadKeycode15: 77
    INF: ProgSetting User: Input/iVhkKeycode0: 27
    INF: ProgSetting User: Input/sVhkVisText0: ESC
    INF: ProgSetting User: Input/iVhkKeycode1: 116
    INF: ProgSetting User: Input/sVhkVisText1: QSave
    INF: ProgSetting User: Input/iVhkKeycode2: 120
    INF: ProgSetting User: Input/sVhkVisText2: QLoad
    INF: ProgSetting User: Input/iVhkKeycode3: 77
    INF: ProgSetting User: Input/sVhkVisText3: M
    INF: ProgSetting User: Input/iVhkKeycode4: 49
    INF: ProgSetting User: Input/sVhkVisText4: 1
    INF: ProgSetting User: Input/iVhkKeycode5: 50
    INF: ProgSetting User: Input/sVhkVisText5: 2
    INF: ProgSetting User: Input/iVhkKeycode6: 51
    INF: ProgSetting User: Input/sVhkVisText6: 3
    INF: ProgSetting User: Input/iVhkKeycode7: 73
    INF: ProgSetting User: Input/sVhkVisText7: I
    INF: ProgSetting User: Input/iVhkKeycode8: 52
    INF: ProgSetting User: Input/sVhkVisText8: 4
    INF: ProgSetting User: Input/iVhkKeycode9: 53
    INF: ProgSetting User: Input/sVhkVisText9: 5
    INF: ProgSetting User: Input/iVhkKeycode10: 54
    INF: ProgSetting User: Input/sVhkVisText10: 6
    INF: ProgSetting User: Input/iVhkKeycode11: 0
    INF: ProgSetting User: Input/sVhkVisText11:
    INF: ProgSetting User: Input/iVhkKeycode12: 55
    INF: ProgSetting User: Input/sVhkVisText12: 7
    INF: ProgSetting User: Input/iVhkKeycode13: 56
    INF: ProgSetting User: Input/sVhkVisText13: 8
    INF: ProgSetting User: Input/iVhkKeycode14: 57
    INF: ProgSetting User: Input/sVhkVisText14: 9
    INF: ProgSetting User: Input/iVhkKeycode15: 48
    INF: ProgSetting User: Input/sVhkVisText15: 0
    INF: ProgSetting User: Input/iVrhcControllerMode: 1
    INF: ProgSetting User: Input/iVrhcTrackPadModeLeft: 2
    INF: ProgSetting User: Input/iVrhcTrackPadModeRight: 1
    INF: ProgSetting User: Input/fVrhcDeadzoneMouse: 0.100000
    INF: ProgSetting User: Input/fVrhcDeadzoneKeys: 0.300000
    INF: ProgSetting User: Input/bVrhcAllowLeftStickShift: true
    INF: ProgSetting User: Input/bVrhcShiftSwapLeft: false
    INF: ProgSetting User: Input/bVrhcShiftSwapRight: false
    INF: ProgSetting User: Input/iVrhcKbmStickModeLeft: 1
    INF: ProgSetting User: Input/fVrhcSensitivityLeftX: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityLeftY: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityRightX: 0.250000
    INF: ProgSetting User: Input/fVrhcSensitivityRightY: 0.070000
    INF: ProgSetting User: Input/iVrhcExtraKeyLeftGamepadDefault: 0
    INF: ProgSetting User: Input/iVrhcExtraKeyRightGamepadDefault: 3
    INF: ProgSetting User: Input/iVrhcControllerVisType: 1
    INF: ProgSetting User: Input/iVrcKeycode0: 1
    INF: ProgSetting User: Input/iVrcKeycode1: 2
    INF: ProgSetting User: Input/iVrcKeycode2: 87
    INF: ProgSetting User: Input/iVrcKeycode3: 83
    INF: ProgSetting User: Input/iVrcKeycode4: 65
    INF: ProgSetting User: Input/iVrcKeycode5: 68
    INF: ProgSetting User: Input/iVrcKeycode6: 70
    INF: ProgSetting User: Input/iVrcKeycode7: 67
    INF: ProgSetting User: Input/iVrcKeycode8: 82
    INF: ProgSetting User: Input/iVrcKeycode9: 80
    INF: ProgSetting User: Input/iVrcKeycode10: 71
    INF: ProgSetting User: Input/iVrcKeycode11: 32
    INF: ProgSetting User: Input/iVrcKeycode12: 27
    INF: ProgSetting User: Input/iVrcKeycode13: 9
    INF: ProgSetting User: Input/iVrcKeycode14: 160
    INF: ProgSetting User: Input/iVrcKeycode15: 162
    INF: ProgSetting User: Input/iVrcKeycode16: 38
    INF: ProgSetting User: Input/iVrcKeycode17: 40
    INF: ProgSetting User: Input/iVrcKeycode18: 37
    INF: ProgSetting User: Input/iVrcKeycode19: 39
    INF: ProgSetting User: Input/iVrcKeycode20: 9
    INF: ProgSetting User: Input/iVrcKeycode21: 86
    INF: ProgSetting User: Input/iVrcKeycode22: 50
    INF: ProgSetting User: Input/iVrcKeycode23: 52
    INF: ProgSetting User: Input/iVrcKeycode24: 51
    INF: ProgSetting User: Input/iVrcKeycode25: 49
    INF: ProgSetting User: Input/iVrcKeycode26: 69
    INF: ProgSetting User: Input/iVrcKeycode27: 81
    INF: ProgSetting User: Input/iVrcKeycode28: 82
    INF: ProgSetting User: Input/iVrcKeycode29: 32
    INF: ProgSetting User: Input/iVrcKeycode30: 0
    INF: ProgSetting User: Input/iVrcKeycode31: 0
    INF: ProgSetting User: Input/iVrcKeycode32: 0
    INF: ProgSetting User: Input/iVrcKeycode33: 0
    INF: ProgSetting User: Input/iVrcKeycode34: 0
    INF: ProgSetting User: Input/iVrcKeycode35: 0
    INF: ProgSetting User: D3D11/i3DCreateMethod: 3
    INF: ProgSetting User: D3D11/fSeparationNormal: 1.000000
    INF: ProgSetting User: D3D11/fFocOffsetNormal: 0.030000
    INF: ProgSetting User: D3D11/fSeparationComplex: 1.000000
    INF: ProgSetting User: D3D11/fFocOffsetComplex: 0.000000
    INF: ProgSetting User: D3D11/bUseDOFComplex: true
    INF: ProgSetting User: D3D11/fZMultF: 0.500000
    INF: ProgSetting User: D3D11/fSeparationG3D: 1.000000
    INF: ProgSetting User: D3D11/fFocOffsetG3D: 0.000000
    INF: ProgSetting User: D3D11/fG3DFovEnhance: 0.800000
    INF: ProgSetting User: D3D11/fG3DCamHeightModifier: 0.000000
    INF: ProgSetting User: D3D11/iG3DMainEye: 0
    INF: ProgSetting User: D3D11/fPlayerModelOffsetY: 0.000000
    INF: ProgSetting User: D3D11/fPlayerModelOffsetZ: 0.000000
    INF: ProgSetting User: D3D11/iG3DShadowTreatment: 4
    ERR: App: TopCrashHandler: unhandled exception ACCESS_VIOLATION at 0x4
    ERR: App: TopCrashHandler: module: ntdll.dll, offset: 0x382EE
    ERR: App: TopCrashHandler: unhandled exception end
    INF: vorpControl: Audio device reset to: Altavoces (Realtek High Definition Audio)
    INF: vorpControl: Exiting process life thread: re7.exe, 5440
    WRN: vorpControl: Waited before injection start (138214µs)

    INF: ********************************************************************

    INF: App: Attaching to re7.exe, pid:3068 (64bit)
    INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
    INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
    INF: App: max. supported profile version: 20.1.0
    INF: App: Authoring mode: 0
    INF: MemScanManager: Created
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: GameHelper: Instance created
    INF: App: BaseInit: crash handler set, previous handler stored.
    INF: Hook Base: Installing base init hooks single-threaded
    INF: D3D11 Base: Installing Main Hook
    INF: DXGI Base: Installing Main Hook
    INF: XInput Base: Checking Main Hook
    INF: XInput Base: Hooking xinput1_3.dll
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: DirectInput Base: Checking Main DirectInput8 Hook
    INF: DirectInput Base: DirectInput 8 detected.
    INF: HookBase: Installing system hooks
    INF: HookBase: Installing mouse hook
    INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
    INF: vorpControl: Starting process life thread: proc id: 3068, hook count: 1
    WRN: AudioHelper: No known VR playback device found.
    INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
    INF: D3D11 Base: CreateDevice
    INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
    INF: High Performance Counter Frequency: 10000000
    INF: VorpSetting: /: 0.007000
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Arial
    INF: VorpSetting: /: Wingdings
    INF: VorpSetting: /: 547
    INF: VorpSetting: /: 803
    INF: VorpSetting: General/sDeviceIniName: SteamVR
    INF: VorpSetting: Display/iAdapterIndex: -2
    INF: VorpSetting: Display/bDisableDWM: false
    INF: VorpSetting: GUI/bShowAdvancedParameters: false
    INF: VorpSetting: GUI/bShowPosTrackingNotification: true
    INF: VorpSetting: GUI/bShowStartMessage: true
    INF: VorpSetting: GUI/bHideUnimportantNotifications: false
    INF: VorpSetting: GUI/iGuiTexWidth: 2048
    INF: VorpSetting: GUI/iGuiTexHeight: 2048
    INF: VorpSetting: GUI/bShowWatermark: true
    INF: VorpSetting: Audio/iAudioMode: 0
    INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
    INF: VorpSetting: Hooking/iHookThreadMode: 0
    INF: VorpSetting: Hooking/iHookStyleDX9: 1
    INF: VorpSetting: Hooking/bOverlayBlock: true
    INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
    INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
    INF: VorpSetting: Authoring/sAuthorCode: 0
    INF: VorpSetting: Authoring/bShaderAuthoring: false
    INF: VorpSetting: Authoring/sNppPath:
    INF: VorpSetting: Authoring/sAuthorDataPath:
    INF: VorpSetting: Authoring/bDumpShaders: false
    INF: VorpSetting: Authoring/bDumpShaderBinary: false
    INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
    INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
    INF: VorpSetting: Dev/bForceWindowed: false
    INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
    INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
    INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
    INF: VorpSetting: KeyMappings/iKeyMenu: 46
    INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
    INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
    INF: VorpSetting: KeyMappings/iKeyReset: 813
    INF: VorpSetting: KeyMappings/iKeyCursor: 835
    INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
    INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
    INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
    INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
    INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
    INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
    INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
    INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
    INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
    INF: VorpSetting: /: 770
    INF: VorpSetting: /: 846
    INF: VorpSetting: /: 857
    INF: VorpSetting: /: 956
    INF: VorpSetting: /: 845
    INF: DeviceSetting: Hardware/sProductName: SteamVR
    INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
    INF: DeviceSetting: Hardware/sManufacturer: SteamVR
    INF: DeviceSetting: Hardware/sModelNumber:
    INF: DeviceSetting: Hardware/iType: 50
    INF: DeviceSetting: Hardware/bAllowDisplayClone: false
    INF: DeviceSetting: Hardware/iDesiredFps: 90
    INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
    INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
    INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
    INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
    INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
    INF: DeviceSetting: Hardware/iScreenResX: 1920
    INF: DeviceSetting: Hardware/iScreenResY: 1080
    INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
    INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
    INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
    INF: DeviceSetting: Hardware/fMinColor: 0.000000
    INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
    INF: DeviceSetting: Hardware/iRollMode: 1
    INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
    INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
    INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
    INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
    INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
    INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
    INF: DeviceSetting: Hardware/iHtType: 50
    INF: DeviceSetting: Hardware/bHasDeviceAudio: true
    INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
    INF: DeviceSetting: User/iStereoDisplayMode: 4
    INF: DeviceSetting: User/iAnaglyphMode: 2
    INF: DeviceSetting: User/iRenderMode: 10
    INF: DeviceSetting: User/iTimewarpMode: 1
    INF: DeviceSetting: User/iPrediction: 1
    INF: DeviceSetting: User/fVignetteScale: 1.000000
    INF: DeviceSetting: User/fUserIPD: 64.000000
    INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
    INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
    INF: DeviceSetting: User/bChromaticAberrationCorrection: true
    INF: DeviceSetting: User/bMinimumColor: false
    INF: DeviceSetting: User/bEnableDeviceAudio: true
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
    INF: DeviceSetting: User/bDmNewDirectModeEnable: true
    INF: DeviceSetting: User/iDmFluidSyncMode: 3
    INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
    INF: DeviceSetting: User/iVrhcControllerType: 1
    INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
    INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
    INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
    INF: TrackerSetting: Hardware/sManufacturer: OpenVR
    INF: TrackerSetting: Hardware/sModelNumber:
    INF: TrackerSetting: Hardware/iType: 50
    INF: TrackerSetting: Hardware/bHtHasPosTracking: true
    INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
    INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
    INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
    INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
    INF: TrackerSetting: User/bHtEnable: true
    INF: TrackerSetting: User/bHtRollEnable: true
    INF: OpenVRDevice: Initializing device
    INF: TrackerOpenVR: Init
    INF: DXGI Base: CreateDXGIFactory1
    INF: DXGI Base: Installing secondary hooks 1
    INF: DXGI Base: Installing secondary hooks 2
    INF: DXGI Base: Secondary hooks installed 2
    WRN: DXGI Base: Hooking swapchain methods with unknown API (UNDEFINED), using DX11
    INF: DXGI SwapChainHelper: Installing secondary hooks 4
    INF: DXGI SwapChainHelper: Installing secondary hooks 5
    INF: DXGI SwapChainHelper: Installing secondary hooks 6
    INF: DXGI Base: Installing secondary hooks 3
    WRN: Hook: Source module mismatch (dxgi_QueryInterfaceDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    WRN: Hook: Source module mismatch (dxgi_GetParentDevice), expected: C:\Windows\system32\dxgi.dll, actual: C:\Windows\SYSTEM32\d3d11.dll
    ERR: App: TopCrashHandler: unhandled exception UNKNOWN_EXCEPTION at 0x4
    ERR: App: TopCrashHandler: module: KERNELBASE.dll, offset: 0x3A859
    ERR: App: TopCrashHandler: unhandled exception end
    INF: vorpControl: Exiting process life thread: re7.exe, 3068
    WRN: vorpControl: Waited before injection start (59813µs)

    INF: ********************************************************************

    INF: App: Attaching to re7.exe, pid:2000 (64bit)
    INF: App: cmd: “D:\GAMES\Resident Evil 7\re7.exe”
    INF: App: vorpX version: vorpX 20.1.1.2, build time: Feb 14 2020 | 17:11:55
    INF: App: max. supported profile version: 20.1.0
    INF: App: Authoring mode: 0
    INF: MemScanManager: Created
    INF: ProgSettings: Versions: system: 19.2.1, user: 19.2.1
    INF: GameHelper: Instance created
    INF: App: BaseInit: crash handler set, previous handler stored.
    INF: Hook Base: Installing base init hooks single-threaded
    INF: D3D11 Base: Installing Main Hook
    INF: DXGI Base: Installing Main Hook
    INF: XInput Base: Checking Main Hook
    INF: XInput Base: Hooking xinput1_3.dll
    INF: DirectInput Base: Checking Main DirectInput Hook
    INF: DirectInput Base: DirectInput not detected, hooking delayed
    INF: DirectInput Base: Checking Main DirectInput8 Hook
    INF: DirectInput Base: DirectInput 8 detected.
    INF: HookBase: Installing system hooks
    INF: HookBase: Installing mouse hook
    INF: VorpControl Injector InjectVorpDll1: DLL injected: re7.exe (mode 1, method 2)
    INF: vorpControl: Starting process life thread: proc id: 2000, hook count: 1
    WRN: AudioHelper: No known VR playback device found.
    INF: HookBase: Overlay detected: gameoverlayrenderer64.dll
    INF: D3D11 Base: CreateDevice
    INF: App: Profile GUID: CD0628D4-97C9-429E-8473-C925C94B7550 (official)
    INF: High Performance Counter Frequency: 10000000
    INF: VorpSetting: /: 0.007000
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Cabin Condensed
    INF: VorpSetting: /: Arial
    INF: VorpSetting: /: Wingdings
    INF: VorpSetting: /: 547
    INF: VorpSetting: /: 803
    INF: VorpSetting: General/sDeviceIniName: SteamVR
    INF: VorpSetting: Display/iAdapterIndex: -2
    INF: VorpSetting: Display/bDisableDWM: false
    INF: VorpSetting: GUI/bShowAdvancedParameters: false
    INF: VorpSetting: GUI/bShowPosTrackingNotification: true
    INF: VorpSetting: GUI/bShowStartMessage: true
    INF: VorpSetting: GUI/bHideUnimportantNotifications: false
    INF: VorpSetting: GUI/iGuiTexWidth: 2048
    INF: VorpSetting: GUI/iGuiTexHeight: 2048
    INF: VorpSetting: GUI/bShowWatermark: true
    INF: VorpSetting: Audio/iAudioMode: 0
    INF: VorpSetting: Input/fHtRecenterDistance: 0.800000
    INF: VorpSetting: Hooking/iHookThreadMode: 0
    INF: VorpSetting: Hooking/iHookStyleDX9: 1
    INF: VorpSetting: Hooking/bOverlayBlock: true
    INF: VorpSetting: Hooking/sOverlays32: GameOverlayRenderer.dll##IGO32.dll##overlay.dll##overlay_mediator_Win32_Release.dll##overlay_mediator_Win32_ReleaseWithLogging.dll
    INF: VorpSetting: Hooking/sOverlays64: GameOverlayRenderer64.dll##igo64.dll##overlay64.dll##overlay_mediator_x64_Release.dll##overlay_mediator_x64_ReleaseWithLogging.dll
    INF: VorpSetting: Authoring/sAuthorCode: 0
    INF: VorpSetting: Authoring/bShaderAuthoring: false
    INF: VorpSetting: Authoring/sNppPath:
    INF: VorpSetting: Authoring/sAuthorDataPath:
    INF: VorpSetting: Authoring/bDumpShaders: false
    INF: VorpSetting: Authoring/bDumpShaderBinary: false
    INF: VorpSetting: Authoring/bCreateAdditionalHashes: false
    INF: VorpSetting: Authoring/iAllShadersTimeRangeMs: 5000
    INF: VorpSetting: Dev/bForceWindowed: false
    INF: VorpSetting: Misc/bTsDisableDX9GrabberScan: false
    INF: VorpSetting: Misc/bGhDisallowSettingsChanges: false
    INF: VorpSetting: Misc/sSrvMonitorNamesOculus: MONITOR\NVDD
    INF: VorpSetting: KeyMappings/iKeyMenu: 46
    INF: VorpSetting: KeyMappings/iKeyEdgePeek: 4
    INF: VorpSetting: KeyMappings/iKeyVRHotkeys: 260
    INF: VorpSetting: KeyMappings/iKeyReset: 813
    INF: VorpSetting: KeyMappings/iKeyCursor: 835
    INF: VorpSetting: KeyMappings/iKeyStereoDisable: 856
    INF: VorpSetting: KeyMappings/iKeyFovAdjust: 854
    INF: VorpSetting: KeyMappings/iKeyCenterPosTracking: 800
    INF: VorpSetting: KeyMappings/iKeyCenterGamepad: 544
    INF: VorpSetting: KeyMappings/iKeyInfoOverlay: 838
    INF: VorpSetting: KeyMappings/iKeyMagnifier: 4
    INF: VorpSetting: KeyMappings/iKeyG3DZ3DSwitch: 843
    INF: VorpSetting: KeyMappings/iKeyDvrScan: 844
    INF: VorpSetting: KeyMappings/iKeyDvrEnable: 834
    INF: VorpSetting: /: 770
    INF: VorpSetting: /: 846
    INF: VorpSetting: /: 857
    INF: VorpSetting: /: 956
    INF: VorpSetting: /: 845
    INF: DeviceSetting: Hardware/sProductName: SteamVR
    INF: DeviceSetting: Hardware/sFriendlyName: SteamVR (Index, Vive, WMR, Pimax etc.)
    INF: DeviceSetting: Hardware/sManufacturer: SteamVR
    INF: DeviceSetting: Hardware/sModelNumber:
    INF: DeviceSetting: Hardware/iType: 50
    INF: DeviceSetting: Hardware/bAllowDisplayClone: false
    INF: DeviceSetting: Hardware/iDesiredFps: 90
    INF: DeviceSetting: Hardware/iPerformanceWarnFps: 0
    INF: DeviceSetting: Hardware/iRecommendedGameResX: 1920
    INF: DeviceSetting: Hardware/iRecommendedGameResY: 1080
    INF: DeviceSetting: Hardware/fDisplayCamFovV: 95.000000
    INF: DeviceSetting: Hardware/fPhysicalScreenWidth: 125.769997
    INF: DeviceSetting: Hardware/iScreenResX: 1920
    INF: DeviceSetting: Hardware/iScreenResY: 1080
    INF: DeviceSetting: Hardware/fScreenAspect: 1.777778
    INF: DeviceSetting: Hardware/fChromAberrationStrengthRed: 0.000000
    INF: DeviceSetting: Hardware/fChromAberrationStrengthBlue: 0.000000
    INF: DeviceSetting: Hardware/fMinColor: 0.000000
    INF: DeviceSetting: Hardware/fIPDDefault: 64.000000
    INF: DeviceSetting: Hardware/iRollMode: 1
    INF: DeviceSetting: Hardware/fLensDist0C1: 1.000000
    INF: DeviceSetting: Hardware/fLensDist0C2: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C3: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0C4: 0.000000
    INF: DeviceSetting: Hardware/fLensDist0Scale: 1.000000
    INF: DeviceSetting: Hardware/bVerticalShiftEnable: false
    INF: DeviceSetting: Hardware/bDmNewDirectModeAllow: true
    INF: DeviceSetting: Hardware/bDmFluidSyncAllow: true
    INF: DeviceSetting: Hardware/fDmGammaCorrection: 1.000000
    INF: DeviceSetting: Hardware/iHtType: 50
    INF: DeviceSetting: Hardware/bHasDeviceAudio: true
    INF: DeviceSetting: Hardware/sAudioSearchNames: Index HMD|HTC-VIVE|Rift Audio|Rift S
    INF: DeviceSetting: User/iStereoDisplayMode: 4
    INF: DeviceSetting: User/iAnaglyphMode: 2
    INF: DeviceSetting: User/iRenderMode: 10
    INF: DeviceSetting: User/iTimewarpMode: 1
    INF: DeviceSetting: User/iPrediction: 1
    INF: DeviceSetting: User/fVignetteScale: 1.000000
    INF: DeviceSetting: User/fUserIPD: 64.000000
    INF: DeviceSetting: User/fVerticalShiftLeft: 0.000000
    INF: DeviceSetting: User/fVerticalShiftRight: 0.000000
    INF: DeviceSetting: User/bChromaticAberrationCorrection: true
    INF: DeviceSetting: User/bMinimumColor: false
    INF: DeviceSetting: User/bEnableDeviceAudio: true
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX11: 0
    INF: DeviceSetting: User/iDmBufferGrabberSyncDX12: 1
    INF: DeviceSetting: User/bDmNewDirectModeEnable: true
    INF: DeviceSetting: User/iDmFluidSyncMode: 3
    INF: DeviceSetting: User/bDmAllowWaitForDmmRender: false
    INF: DeviceSetting: User/iVrhcControllerType: 1
    INF: DeviceSetting: User/bVrhcbSwapButtonsBYEnable: true
    INF: TrackerSetting: Hardware/sProductName: OpenVRTracker
    INF: TrackerSetting: Hardware/sFriendlyName: OpenVR Tracker
    INF: TrackerSetting: Hardware/sManufacturer: OpenVR
    INF: TrackerSetting: Hardware/sModelNumber:
    INF: TrackerSetting: Hardware/iType: 50
    INF: TrackerSetting: Hardware/bHtHasPosTracking: true
    INF: TrackerSetting: Hardware/iHtAxisIndexX: 0
    INF: TrackerSetting: Hardware/iHtAxisIndexY: 1
    INF: TrackerSetting: Hardware/iHtAxisIndexZ: 2
    INF: TrackerSetting: Hardware/fHtAxisMultX: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultY: -1.000000
    INF: TrackerSetting: Hardware/fHtAxisMultZ: -1.000000
    INF: TrackerSetting: User/bHtEnable: true
    INF: TrackerSetting: User/bHtRollEnable: true
    INF: OpenVRDevice: Initializing device
    ERR: App: TopCrashHandler: unhandled exception ACCESS_VIOLATION at 0x4
    ERR: App: TopCrashHandler: module: ntdll.dll, offset: 0x382EE
    ERR: App: TopCrashHandler: unhandled exception end
    INF: vorpControl: Exiting process life thread: re7.exe, 2000

    #193329
    Ralf
    Keymaster

    In that I case I would suspect a conflict with some other program on your PC that also hooks into games. Judging from the logfile each crash happens at a different point in time before the first frame is finished which is a pretty strong indication for some external factor causing the issue.

    You can find more detailed information on the matter in the pinned trouble shooting guide on top of this sub forum.

    #193334
    panterarosa2
    Participant

    No. I have killed all non bascics processes from task manager, everything was killed. Still not working.

    If any process is interrumpting VorpX, then why World War Z is hooked property without issues?

    As I said, everything was killed. Please let me know what else can I try. I have samsung Odyssey +

    #193335
    panterarosa2
    Participant

    I have tried re7 demo and it is working perfectly. I will check more in deep and let you know, thanks.

    #193336
    Ralf
    Keymaster

    I don‘t really have much more I can suggest to you, sorry. The trouble shooting guide pretty much covers all basic stuff. That‘s what it‘s for. If your crashes would be caused by an error within vorpX, they would almost certainly happen at the same location every time, which your logs clearly show is not the case.

    If you want, you can send a trouble shoot data archive to support at vorpx com, so I can take a look at your system config and running processes. Maybe you overlooked something when you disabled background processes.

    #193362
    panterarosa2
    Participant

    I have tried switching off the Steam in game overlay. (settings-ingame overlay)
    Did not work

    I tried turning on/off several checkboxes on the vorpconfig/general (misc/InGameGUI (expertsettings))
    It worked. Therefore it is SOLVED

    I can have WMR portal and SteamVR opened, if I run the game with those, it will work perfectly. I guess it will work if I have them closed too.

    #195257
    BenUSA1
    Participant

    I have tried switching off the Steam in game overlay. (settings-ingame overlay)
    Did not work

    I tried turning on/off several checkboxes on the vorpconfig/general (misc/InGameGUI (expertsettings))
    It worked. Therefore it is SOLVED

    I can have WMR portal and SteamVR opened, if I run the game with those, it will work perfectly. I guess it will work if I have them closed too.

    Can you be more specific as what you turned on/off in vorpconfig?
    Are you running in C drive or other drive?
    Are you running steam vr beta or normal?

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