1. Open vorpX /right click vorpX icon in bottom right hand corner of Windows 10 and select “Pause Watcher”.
2. Open vorpX Desktop Viewer /press DEL to open settings /go to Image Settings, set Stereo Type to “Side by Side” /go to Hand Controller Settings and set Controller Mode to “Gamepad”.
3. Open SOTTR /open Display Settings, set DIRECTX 12 to “ON” /set Stereoscopic to “Side by Side” /leave Stereoscopic 3D-Separation at default(4 slider increments to the right) /set Stereoscopic Popout to 7 slider increments to the right, for realistic life size world.
If it is a good configuration, then it is possible to use DX12 that makes the difference.
I can add a suggestion…, it is possible to add Shadow of the Tomb Raider executable “SOTTR.exe” as an excluded program, this way VorpX will not hook when you run the game.
2 quick questions:
Is it safe to assume this method could work on Rise of the Tomb Raider as well?
And is the stereoscopic improved with DX12 somehow? I had previously noticed it to be a bit inferior to Vorpx’s native G3D.