Today I’m getting flickering artifacts in Rocket League. It suddenly started, and it does appear that Rocket League got a subtle graphics update that may be causing it.
In the outer space ring arena the ball is half black and at a weird unnatural feeling depth that causes eye discomfort. The metro night arena has flickering buildings.
The resolution I am using is 1920×1080. Bloom and motion blur are both on and I feel they actually look good in VR. I also had adjusted the sharpness and color saturation but I don’t have the sharpness setting in front of me and I am not sure where I can pull these settings from while outside of VR. I also need to add that the above settings have been working perfectly for months including the sharpness, color saturation, and aggressive crystal image settings.