Suggestion AND Solution for out of sight menus

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    broksampson
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    Back before the app ovrdrop was on steam, I used the openvr version and would capture small portions of the game and redrop them in my vr environment. Being that I would crop these captured portions of the screen it had literally zero impact on perf. So if anyone is committed to a long game and vorpx you can customize views of various menus and see them around you, especially nice if like me, you use edge peek mode with geometry 3d.

    My suggestion for vorpx would be to have integrated capture windows you could move around you, and also incorporate configurations with cloud game profiles. I’d also like to see you make a version of the steam controllers touch menus, with customizable buttons-and also incorporate that into the cloud profiles.

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