Just tried the game DARK LIGHT in 3D and also found the appropriate profile (Engine: UNITY, Game: Ori and the…).
So what happens now is the menu screen being perfectly in 3D but during the game in the acutal levels, there is no 3D-effect at all.
I guess the levels (other than the menu screen) are programmed in a way not being based on the appropriate “depth-infos” vorpX needs to gather in order to render its 3D-effects? Or could there be another issue?