Transient (G3D)

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  • #197581
    Smoils
    Participant

    Go to %AppData%\Local\Transient\Saved\Config\WindowsNoEditor

    Find Engine.ini and add these
    It will disable some options from game video settings, but will make game look less irritating especially in vr and with better fov

    I prefer to play with immersive screen and edge peek on so I set immersive screen to fit me, change it if needed

    I fixed a couple of visual glitches with shader authoring, but Im no expert. Some shaders(and therefore things like pages, graffities) only render for 1 eye. Z3D seems not to work.

    [SystemSettings]
    r.MaxAnisotropy=16
    r.MotionBlur.Max=0
    r.MotionBlurQuality=0
    r.DefaultFeature.MotionBlur=0
    r.DepthOfFieldQuality=0
    r.PostProcessAAQuality=6
    r.DefaultFeature.AntiAliasing=2
    r.SceneColorFringe.Max=0
    r.SceneColorFringeQuality=0
    r.Tonemapper.GrainQuantization=0
    r.Tonemapper.Quality=0
    r.LensFlareQuality=0
    r.DefaultFeature.LensFlare=0
    r.DefaultFeature.Bloom=0
    r.BloomQuality=0
    r.Shadow.MaxResolution=704

    [/Script/Engine.LocalPlayer]
    AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

    #197612
    Ogrescar
    Participant

    I played around with your profile but couldn’t find a way to fix the visual glitches, other than to use a profile that does Z3D. I found several that work for Z3D (BorderLands 3, etc.) but the G3D is messed up in varying ways.

    #197615
    Smoils
    Participant

    Thanks for info, I would use Z3D myself to give my 1070 a breather

    #197654
    Smoils
    Participant

    Borderlands 3 profile works really well with Z3D in this game, seems to be the only way as G3D even when it works well can break in the next scene, very unreliable.

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