with the base Unity 5 profile the game only shows a picture on the left side, when in Geometrie 3D mode. With Z-Buffer 3D there is a picture on both sides, but no 3D-effect.
I’m using the windowed mode and vorpx attaches to the game.
Running the game windowed *may* help. Unity 5 profiles utilize resolution related heuristics to determine whether a render target is supposed to be stereoized or not. That may fail under certain circumstances in fullscreen mode.
No guarantee that running the game windowed helps, but that‘s definitely worth a shot.