When I load up the VorpX desktop viewer in my DK2, I get the simulated livingroom, but the screen is totally black, and moving the mouse cursor creates a permanent trail of cursors. Everything else about VorpX works perfectly.
The screen capturing should be independent from any graphics driver setting, but if possible going back to an earlier system restore point might be worth a try. Just to make sure the issue wasn’t caused by the driver update.
I figured it out. I still had my regular monitor set to the super low resolution of 1024×768, so I could raise the hz from 60 to 75. When I reset the monitor to 1360×768, the VorpX desktop appeared. Can anyone confirm if Oculus runtime 1.3 still requires the regular display to match the hz of the Rift display? Or is it just for mirrored apps like VorpX desktop?