Homepage › Forums › Game Hints and Settings › Will pay 30€ for fixing Rocket League for me
- This topic has 7 replies, 7 voices, and was last updated Feb 7, 2020 10:50am by Quickness.
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Dec 7, 2019 at 8:03pm #190797OvoParticipant
My problem with Rocket League is the white circle around the ball (appears when far from the ball): it’s not stereo and stays at screen depth, which heavily limits fov/scale/depth tweaking. I believe this circle is a shader thing because when enabling/disabling the High Quality Shaders option, it disappears (until I leave the menu then it’s visible again).
So anyone able to provide a VorpX profile or external program that hides this circle will be the recipient of 30€/$30 and my eternal gratitude.
Maybe this isn’t possible until the improved shader authoring method is available? No idea.
If you think you might be able to do it and you’re a trusted community member, but you don’t own the game, I can share my secondary Steam account’s library with you temporarily, or buy you a (grey vendor) key of the game if you actually want to keep it.Dec 8, 2019 at 1:08pm #190810steph12Participantlol i dont think it’s a good idea to start paying people to fix stuff.
just question Ralf about this and maybe he will be able to fix this.Dec 8, 2019 at 8:03pm #190817zeveralParticipantIf you’re running it using G3D, you might be able to get what you want yourself using the current shader tool (default ctrl+end, have to enable it in the vorpx options). Just cycle through the shaders until you get to the offending one and set it to disabled (or something like that, haven’t used it in a while so I don’t remember the exact wording).
Dec 9, 2019 at 1:03pm #190832Migcar2ParticipantMy problem with Rocket League is the white circle around the ball (appears when far from the ball): it’s not stereo and stays at screen depth, which heavily limits fov/scale/depth tweaking. I believe this circle is a shader thing because when enabling/disabling the High Quality Shaders option, it disappears (until I leave the menu then it’s visible again).
So anyone able to provide a VorpX profile or external program that hides this circle will be the recipient of 30€/$30 and my eternal gratitude.
Maybe this isn’t possible until the improved shader authoring method is available? No idea.
If you think you might be able to do it and you’re a trusted community member, but you don’t own the game, I can share my secondary Steam account’s library with you temporarily, or buy you a (grey vendor) key of the game if you actually want to keep it.hello, i uploaded in the cloud a profile with the white circle removed, for free oviously :) tell me if it work
Dec 10, 2019 at 12:56am #190851OvoParticipantHey, thanks a lot!
Migcar, your settings didn’t remove the ring (wow and if you play with these, you’re killing your eyes mate!), I believe because you only shared settings for the existing profile and not a new profile. But thanks to Zeveral’s advice I was able to find and hide the ring shader myself, as well as fix a bunch of light halo’s depth. It’s perfect now! :D
I might publish my profile once I’ve played enough to make sure it’s really perfect.Dec 16, 2019 at 9:19pm #190964markbradley1982ParticipantHow come I’m not seeing this when I play Rocket League?
Dec 16, 2019 at 10:42pm #190967RalfKeymasterI haven’t been able to reproduce it either when I checked it a year ago or so. Probably related to some game setting.
Feb 7, 2020 at 10:50am #192366QuicknessParticipantHey, thanks a lot!
Migcar, your settings didn’t remove the ring (wow and if you play with these, you’re killing your eyes mate!), I believe because you only shared settings for the existing profile and not a new profile. But thanks to Zeveral’s advice I was able to find and hide the ring shader myself, as well as fix a bunch of light halo’s depth. It’s perfect now! 😀
I might publish my profile once I’ve played enough to make sure it’s really perfect.Hey mate. How did you get into the shader editing menu? I’ve tried renaming the exe, but when I run the new exe steam still starts the old one.
Thanks
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