In the most recent build of Windows 10 preview and modified graphics drivers people have had success getting the Rift running and have seen major performance boosts. Though the limitation is without positional tracking and so far only in direct mode.
I was just wondering Ralf if you have been doing any testing in windows 10. I was under the impression you do not really use the oculus runtime for anything other than head-tracking. Is it already compatible and if not do you plan to support Windows 10 at launch? Or is it a way way down the road priority?
I only ask because I am migrating my UE4 project to Windows 10 for the previous performance reasons. However Vorpx is my main source of entertainment with VR. Not a fan of Dual boots but I will if necessary. Also I am sure the performance boost to Vorpx would be welcome as well.
Anyone else running Vorpx on Windows 10.