Witcher 3 Next Generation Patch

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Viewing 10 posts - 31 through 40 (of 40 total)
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  • #220116
    Noodlecat
    Participant

    works and looks great in 3d , but the headtracking doesn’t seem to work

    Did you manage to resolve this? I seem to be having the same issue. It seems to track headset movement for me on a single axis (strafing left/right) but not headset rotation or forward/back/up/down. I’ve tried reinstalling the game and VorpX beta but no dice.

    #220117
    cornholio79
    Participant

    Headtracking does not work for me either in FullVR. The best I could achieve as a substitute was with the Immersive mode (to eliminate the urge to move my head).

    #220176
    BerZerker96 ph
    Participant

    is 3d working in cutscenes for anyone

    #221213
    Nigebik
    Participant

    Does anyone have headtracking working when using directvr? It doesn’t work for me. What can I try to do?

    #221242
    BerZerker96 ph
    Participant

    it dosent work , the old game version works great with vorpx full vr mode

    but next gen is missing headtrack and 3d in cutscenes

    please ralf , is there any fix

    #221484
    LordBeardsteak
    Participant

    Has anyone found a version of Next Gen that works with head tracking? Everything looks great, I just can’t look around.

    #221597
    Nigebik
    Participant

    Nobody wants to make a vr mod for the witcher. All hope is only on vorpx. It is one of the best games of all time and it should be in vr. Please fix the profile, maybe it won’t take too much time, just need to fix the head tracking.

    #221933
    Nigebik
    Participant

    In vorpx 25 still has the same problem : head tracking doesn’t work, only 3D works.

    #221934
    Ralf
    Keymaster

    When you switch the ‘Play Style’ (first option in the vorpX menu) to ‘Immersive Screen’ everything should basically work as it did in 21.3.5. IIRC that was what you wanted in the first place. Except G3D doesn’t have shadow glitches anymore now.

    #222030
    VRified Games
    Participant

    Can confirm, headtracking is still broken

Viewing 10 posts - 31 through 40 (of 40 total)
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