World Adrift Island Creator in Geometry mode

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  • #199729
    ViktorF
    Participant

    Hi Ralf,

    Game: World Adrift Island Creator

    It fully works in Z-buffer mode, but I would like to run it in Geometry mode.

    Attempted to clone the Unity 5 profile, and it almost works! The game starts and all the menus and the empty editor works.

    But when I attempt to load a world from the Steam Workshop, Island Creator suddenly quits. It happens only if VorpX’s Unity 5 profile is used.

    Sometimes I even see the island appearing in glorious Geometry 3D with the trees in the wind animated properly before the game just disappears. So it does not quit immediately, only 1-2 seconds later, but the timing varies.

    VorpX log does not say much. There is only one log line appended after the world load is started:
    INF: vorpControl: Exiting process life thread: island_gen.exe, 1608

    I attempt to get log output on the game’s side, but currently cannot find its log file. I will keep you posted here.

    World Adrift Island Creator is the only thing left for WA players, since the original MMO game was closed in 2019.

    Thank you for having a look,
    Viktor

    #199736
    ViktorF
    Participant

    Figured this out.

    If Island Creator is started from the Steam library or context menu, then the issue described above happens every time a world is loaded.

    If Island Creator is started via a VorpX desktop shortcut or from a cmd window, then loading worlds work as expected.

    So this is something with Steam.

    How to create a VorpX shortcut: Right click on the VorpX tray icon, choose “Create Desktop Shortcut”, then select: C:\Program Files (x86)\Steam\steamapps\common\WorldsAdriftEditor\island_gen.exe

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