I would tell you, but then I would have to kill you.
Actually, I knew it wasn’t an unreal or unity game which eliminated a lot of profiles from consideration, or rather they went to the bottom of my list. So I worked my way through games that I thought may be similar until I found one that would work. I usually use the generic VR headset when I’m trying out a new game – toggling between rendering modes can often be enough to tell if the 3d construction is not working without having to put on my headset. I have a copy of every profile already in place so my testing goes pretty fast.