Hi Ralf,
I don’t, and changing the ingame option for inverted y-axis or the head tracking y-axis inverted in the vorpx menu ingame does not seem to have any effect on anything. If I change the x-axis options through the vorpx menu however, this does become inverted so i’m not sure why the y-axis is not being changed.
I’m using the Vive and I can see my chaperone bounds when I move towards them, and when I look up it looks up in the bounds correctly, but the in-game camera looks down.