Z Buffer Issue in Skyrim

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    Just got Vorpx running yesterday and I’m having a great time with it so far, but part of my screen gets cut off in Skyrim when I change the 3D-Reconstruction to Z-Normal or Z-Adaptive. I mean it literally cuts off part of the screen and the remaining part of the screen is just blurry lines (I can still see it in cinema view). I don’t have this issue when Geometric 3D-Reconstruction is enabled or when 3D-Reconstruction is disabled. If I change the setting from Z-Normal or Z-Adaptive back to 3D-Reconstruction disabled then it immediately fixes the problem without the game being need to be reset.


    Are you using an AMD graphics card? Z3D in Skyrim seems to be broken with AMD, this will be looked into. For now please either use G3D or switch off 3D.

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