Z-buffer visualization would be very helpful

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    Reshade z3d shader has very useful feature

    Based on many occasions in discussions and personally where you are not 100% certain or wishful thinking makes you believe there is a depth on a profile when there is none I think such feature would be very useful.

    1. Would let people be sure depth is there and see actual data its using
    2. Adjust far/near slider and see actual effect it takes
    3. Enjoy stylish monochrome world :-P


    Not sure if that’s feasible with vorpx, but it would be useful for profile authoring.


    If you wish to compare beetween your 3D profile and 2D, simply use the Enable/Disable Stereo 3D hotkey.


    Comparing it by toggling on/off will get me: sorta-looks-3D and now-its-not-3d while the monochrome depth buffer visualization clearly shows what objects have depth, how far it goes, how strong it is…you know for fine tuning, which I guess is more relevant to reshade shader since there are lots of knobs to flip, but as I mentioned even vorpx has few that might be more clear this way like far/near fine tuning on z3d for example.

    I am not saying there is a dying need for it, just that its a nice feature to have that I saw in other app.

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