Hi,
I don’t know if this is known issue: In z-normal mode, as opposed to geometry mode, when I play in 3rd person perspective, structures in front of the character seem to sort of press through the character. E.g. if I am standing in front of a box I can see the outlines (not the colours, though) of the box on the back of my character, sort of like a relief. This is very irritating to the eyes. Is there any way to fix/improve this? In Assassin’s Creed e.g. there is no geometry mode available, so I cannot switch either…