Homepage › Forums › Technical Support › Zoomed in too much and no image on monitor
- This topic has 6 replies, 2 voices, and was last updated Jan 7, 2016 10:54am by Jamieking86.
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Jan 6, 2016 at 5:41pm #96133Jamieking86Participant
Hi guys, I’ve just recently purchased vortx so excuse me but I am a bit of a noob with it :-)
The first problem i have is I’ve tried dead space 2-3 and outlast and each game is zoomed in too much so i can hardly see anything. It’s a little better once the game starts, but in the menus I cant see hardly anything. When i look around the screen follows my field of view therefore i can’t look left and right to see the menus properly. Is their any way to fix this? I managed to set screen size to the smallest, 1024 x 768 (or something like that) which is slightly better but still…..can’t see much.
Second thing is when i start the games, it shows up on my oculus rift but not on my monitor. I have my PC hooked up to my 55″ TV so when mates come round we take it in turns with the Oculus but it sucks if nobody else can see what’s going on on the screen. Can i enable the screen as well as the oculus? Thanks
Jan 6, 2016 at 6:00pm #96134RalfKeymasterFOV (“zoomed in”):
Please read the Essential Game Hints in the vorpX help. Among other important information there you find all possible options that vorpX provides to deal with this. What can be exactly, depends on the game.
Mirror:
The ingame menu has an option called “Direct Mode Show Original” on the display page. If you run games windowed, you get another option called “Direct Mode Show Mirror Window”, which displays the output like seen in the headset.
Jan 6, 2016 at 6:37pm #96137Jamieking86ParticipantThanks for your quick reply. I have looked in the in game menu (Dead space 3) but can’t see any option called direct mode show original?
Jan 6, 2016 at 7:17pm #96140RalfKeymasterOpen the ingame menu with [DEL] and then navigate to the “Display” page (the third I think). There it’s the first or second entry.
Jan 6, 2016 at 8:32pm #96143Jamieking86ParticipantAhh i get you sorry, i was looking in the actual dead space menu, my bad.
In game, when I look left, right etc, the camera follows my movements so i can’t look behind me like in most oculus rift games/experiences. Is this how it’s supposed to be on these game?
Jan 6, 2016 at 9:17pm #96144RalfKeymasterEither that or you can play in Virtual Cinema mode (can be activated in the vorpX ingame menu). Once you activated that you can lock the head tracking so that the game camera isn’t controlled by head tracking anymore.
For third person games like Dead Space many people find that preferable.
In Virtual Cinema mode you can also change the background scene and adjust the screen distance for better immersion. I like the “Ambience” scene and the screen moved a bit closer for third person games.
Jan 7, 2016 at 10:54am #96156Jamieking86ParticipantYeah i looked at that virtual cinema mode, it looked pretty mint. The game gets blurry now and again and like a bit of a black mark in the left goggle. I turned the “get rid of black marker” option on in the ingame menu but doesn’t make much difference. It could be just shadows reflecting on to the goggles to be honest.
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