Goodday, sorry for bumping this now year old post, but I m not quite certain where else I should post this.
After hours of testing and fiddling around with the basic profile settings, dgvoodoo2 dll files etc., I’ve come to the conclusion that the left and right eye appear to be displaying ‘virtually’ the same image, or the right eye image is ‘too similar’ to the one on the left. This effect is most notable for the first person weapon models in full 3D vr with geometry mode on, as they seem to kind of just be ‘pasted’ over the top of the screen, or free floating.
Either that’s just the reality of VorpX (although I’ve had better results on games like STALKER), or this is something related to the renderer used, I don’t know, and I lack the knowledge to conclude if it’s VorpX, the archaic game, the renderer, or the headset.
I’m using a samsung oddyssey+.
Would you care to enlighten me?
Thank you very much,
LW