andrei

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  • in reply to: System Shock 2 – can’t get it to work properly #192123
    andrei
    Participant

    I did a factory reset and when I re-entered SS2 it auto-adjusted the resolution and head turn sensitivity. head turn resembles reality turn perfectly.
    Do you think there’s any chance that they’ll ever implement DirectVR for this game?
    TBH this is my no.1 game :)
    About stereoscopy, still no joy. Maybe it’s a video card issue? GTX 1050.

    I tried Alice Madness Returns for a change and the 3D effect was only present with Geometry, and it became to look right after 3.

    What can I say, all in all, VorpX looks like an ambitious software.

    in reply to: System Shock 2 – can’t get it to work properly #192119
    andrei
    Participant

    Thank you for replying, Ralf.
    Just to make sure I get it right I bought the game from GOG and it came patched to the latest version (2.48 – july 2019). No altered settings, just installed and played. Same behavior.

    Although I’d have wanted to just scan and play, it’s not eventually a problem that I manually set the resolution, I’ll start off 1440*1600 (Quest’s reso per eye) and work it from there.

    But those 2 things are important:

    1. Head tracking – I’ve seen tutorials showing how head movement maps to short movement faking leaning (in some games). Is this dependent on DirectVR? Should I presume that games w/o DirectVR don’t benefit from 6 dof VR?

    2. There’s still no stereoscopy.

    I must be missing something, maybe someone who’s been through setting up VorpX with SS2 could jump in?

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