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baylor703Participant
Soma for sure. And Observer
baylor703Participantcan you please let me know how you have set yours up as it does not look good for me, lots of warping etc ?
Yes, playing in the beginning, even the school scene is wrong. Play until you get to the crashed helicopter at night and it should be fine. Also, I got the crystal ball effect unless I set the resolution to 4:3 (1920×1440, 1600×1200 etc). I’m not sure if fov didn’t auto correct at other ratios or what, but a 4:3 made it perfect.
The lighting was perfect if you keep gamma perfectly in the middle in the game options, and set it to about .7 gamma in vorpx settings. Hope this helps!
baylor703Participantthank you for the feedback.
i cant wait to play outlast 2 too !
i played in VR outlast 1 with vorpx and it was incredibly scarry !
Outlast was one of my favorites with vorpx. The second is way better, you’re in for a treat.
How is the head tracking? I didn’t see that listed in the support notes, any head swim when you look back and forth?
The only problem I’ve had with headtracking is when I’m completely stationary the view will kind of oscillate one pixel in a random direction at a time sometimes. I think it has to do with mouse emulation but not sure. It’s not a big deal for me.
baylor703ParticipantI’m actually very surprised the devs didn’t do it natively. It looks perfect for vr
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