coldshiver

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  • in reply to: Stuck at 45 fps and lower even on 640×480 #167722
    coldshiver
    Participant

    Yep thats to be expected but the drops to 70 are still weird without any 3D reconstruction considering it runs 250+ fps without VorpX. I wonder whats giving the performance hit. Might be an oportunity to gain allot of performance if it turns out to be a bug.

    Is there a way to get more detailed info? like logging i can look through for weird errors or warnings that might be costing me so much performance?

    in reply to: Stuck at 45 fps and lower even on 640×480 #167719
    coldshiver
    Participant

    Finally got it working, not sure what finally fixed it, i can’t seem to replicate the problem.

    What i tried was:
    – FEAR fix for HID devices by placing a dinput8.dll in the fear directory because its own implementation keeps polling allot of HID devices and can cause major slowdowns.
    – NVIDIA control panel frames ahead to 2 instead of 1 for VR and back again.
    – NVIDIA control panel vsync to application controlled or to force off.

    Seems to work now although i do still have to turn down allot of settings even in FEAR for some reason to stay around the 90 fps mark. And also in Rocket League.

    Its weird because:
    – FEAR (without vorpx) 250+ fps
    – FEAR (with VorpX, 3D recreation OFF) 70-90 fps

    It seems VorpX has a massive performance cost even when its not really doing anything (because 3D recreation is off). Do you think this performance drop is to be expected withoutout ANY 3D recreation? Seems very odd to me. I am curious to hear your thoughts :D But i am glad i can play again and enjoy!

    in reply to: Stuck at 45 fps and lower even on 640×480 #167681
    coldshiver
    Participant

    Sorry but my initial post mentions i have already disabled it without any affect:

    “””
    Now i have the CV1 and i cannot get any game to work at higher then 45 fps, even after turning off all the options VorpX has, so turned off head tracking, 3D (depth buffer etc to off), FluidSync everything off so basicly its like running the game normally performance whise (or so i thought). Even when turning down the resolution to 640×480 it does not run more than 45 fps and can even dip during gameplay.
    “””

    And like i said the game can run 200 fps on max settings 1080p so on 640×480 low it should be able to run 90 fps easy. Some form of bug in VorpX seems to be causing a really heavy performance hit. Please read my post again i have tried everything i can think of to no avail :(

    Oh i can run robo recall at 90 fps aswell btw. So i don’t get why i cannot seem to run even the main menu of FEAR or half life 2 with more than 45 fps ? Yes even in the main menu is locked to 45 fps, even when disabling the oculus AWS (limiting mode) the performance display is showing i have -60% negative performance (meaning the game thinks i need 60% more power even on lowest possible settings, this makes no sense)

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