Cre8ive

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    Just in case anyone is still interested in this.
    I recently tried it again and could get the motion controllers to work by using this:
    https://github.com/rajetic/auto_oculus_touch

    There is a script “oculus_touch_air_mouse.ahk” for the tool AutoHotKey (https://autohotkey.com). If you run this it will map the pitch/yaw movements from your motion controller to your mouse movement.

    This works really well.

    Hint: In the original the movement is only activated if you press the right hand trigger (which conflicts with EdgePeek). If you it to be continously activated without pressing a button just delete the following line from the script:
    if GetAxis(AxisHandTriggerRight) > 0.5

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