DaveSt

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  • in reply to: WMR Headsets Require SteamVR Runtime? #207844
    DaveSt
    Participant

    Just in case: make sure to close SteamVR when WMR is set as OpenXR runtime. It’s not required at all with WMR’s native OpenXR.

    Ahhhh …. I think I see the error of my ways. I have always been starting SteamVR and then launching the game I want to play from there. Is the correct way to simply launch the game from the normal Steam interface and vorpX will automatically hook into it?

    in reply to: WMR Headsets Require SteamVR Runtime? #207816
    DaveSt
    Participant

    try to re-install the mixed-reality-portal, and make sure that WMR is your default OpenXR runtime

    I can give this a shot, but I am running on a very fresh (less than two weeks) Windows 10 installation. I have only tried a couple of games so far, so maybe I just got unlucky.

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