dmortensen1

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  • in reply to: Will vorpX support DK2? #15918
    dmortensen1
    Participant

    @ dmortensen: For unsupported games vorpX duplicates the monoscopic output image instead of creating a 3d image from two ‘eyes’. Everything else works just fine, even if a game is not supported. The experience is similar to closing one eye in reality. You are still fully immersed in the world, just the stereo 3d is missing.

    Thanks Ralf for the info ;) however i was also wondering about another thing :) can you make it possible for the owners of the software to actually try VorpX without the Rift needed to be plugged in… it is because i have a license on VorpX but in order to get a small taste of what it can deliver (i own several of the officially supported games!) i either have to view youtube videos (which get a little annoying after a while because many youtube videos are with people who don’t have the same charm like Pewdiepie or emart or Jacksepticeye (to mention those i have subscribed to see rift videos!)) or else i have to use Tridef 3D so i can test if my computer can even run those games VorpX also supports in at least 60Hz fluently… i love what i have seen on many youtube videos so far showing the power of VorpX but i would like to be able to test it myself the way that i see it on youtube (those that show both eyes :) ) thank you for your time to read this :) i hope you’ll think about it…

    in reply to: Will vorpX support DK2? #15909
    dmortensen1
    Participant

    Hi Ralf, i was wondering what is the exact difference between stereoscopic supported games and the games that do not have stereoscopic 3D??? Thanks!

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