dv4

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  • in reply to: Inverted movement in non supported game #177857
    dv4
    Participant

    I’m still having this issue even after building an entirely new PC, with a fresh install of windows. Sucks because I was pretty excited to use VorpX, but I guess it’s not for me.

    in reply to: Inverted movement in non supported game #177056
    dv4
    Participant

    The thing that doesn’t make sense to me is that the tracking works fine in cinema mode and the immersive screen mode, but when I go into full vr mode the mouse moves the same way as it does in the other two modes (look left mouse moves left but the camera / view moves to the right, etc.)

    I tried using a different mouse, reinstalling vorpX, tried the running as admin setting, and switched around usb ports. Nothing fixed the problem.

    My mouse is not inverted. I know its not any game settings, I even have this issue with the vorpX desktop viewer.

    It has to be some setting in windows or something like that. The last thing I have left to try is have a fresh install of windows. I’ll try that in a couple days to see if that somehow fixes it.

    in reply to: Inverted movement in non supported game #177039
    dv4
    Participant

    I’m having the same issue, did you find a solution?

    I’ve tried resetting to factory settings and it didn’t work.

    I’ve also tried using the invert settings in the head tracking settings page and those had no effect on the tracking, I also made played with the gamepad override settings, these had no effect either.

    This happens with multiple game I tried, going into full VR mode. The only game that I tried so far where the tracking was fine was Fallout 4 (in-game only, menu was still inverted) probably because of the Direct VR scanner.

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