I am very excited about your driver. A few questions if I could. You mention your stereo driver’s technique only adds ~10% overhead. I am not clear if you mean 10% over a single eye’s resolution (640×800) if you were to simply output that to a monoscopic screen or if you mean 10% over what would be the horsepower needed to output the resolution (1280×800) taken up by both eyes. In other words should I expect performance equal to a 10% hit to my favorite game played at 640×800 on a regular screen or that same game at 1280×800?
By overhead, he means performance. As in, to generate a stereoscopic image, it only takes 10% more GPU power to run at the same speed as without 3D. Standard methods render the image twice, so take nearly double the power.