Jademalo

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  • in reply to: Please support Burnout Paradiiiiiiise :) #531
    Jademalo
    Participant

    It’s probably not possible due to not having manual camera control on the front camera. Apparently it’s instant nausea if you don’t have any kind of tracking.

    I’d love to see it, but I think it’s unlikely.

    in reply to: vorpX – Pre-Release Thread #366
    Jademalo
    Participant

    I am very excited about your driver. A few questions if I could. You mention your stereo driver’s technique only adds ~10% overhead. I am not clear if you mean 10% over a single eye’s resolution (640×800) if you were to simply output that to a monoscopic screen or if you mean 10% over what would be the horsepower needed to output the resolution (1280×800) taken up by both eyes. In other words should I expect performance equal to a 10% hit to my favorite game played at 640×800 on a regular screen or that same game at 1280×800?

     

    By overhead, he means performance. As in, to generate a stereoscopic image, it only takes 10% more GPU power to run at the same speed as without 3D. Standard methods render the image twice, so take nearly double the power.

    in reply to: Supported Game you are most excited about? #358
    Jademalo
    Participant

    BURNOUT PARADISE !!!!!!
    Could you imagine this? this is the perfect VR experience

    It’s nor perfect, there isn’t a cockpit view. It is, however, an amazing game. racing games in general I’m hyped for – the perfect thing to go with my awesome new wheel

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