jeffamundo

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  • in reply to: Stanley Parable Settings #17700
    jeffamundo
    Participant

    Thank you both for the explanations. Does VorpX work just as well in Bioshock 2? If so, that’s excellent, because I stopped playing that game just to wait to play it using VorpX on the DK2. I’d like to get Stanley Parable to work first as a test, because it’s very straight forward atmosphere and gameplay makes it easy to detect distortion. I might move on if I can’t figure this out thought.

    It is worth noting that I just set the FOV to the second highest value, confirmed the resolution was set to 1080p, and reset the VorpX settings in game. I’ll also note that repeatedly, when I hit delete to bring up and remove the in game menu, it will often not come back up unless I restart the game. Is that just Stanley Parable or is it a common bug? I also checked the game configuration settings in the VorpX configuration page, and I saw a list of games, but Stanley Parable was not one of them. What does that mean? Given that the settings should be default anyway, I’m hoping that would not cause a problem. As I mentioned, the aspect ratio is 1:1, confirmed. The other settings simply make it WORSE, but in a similar manner of distortion. The thing is that even when I find the best FOV setting in the Stanley Parable FOV options, I still find that the vertical distortion when I look up and down is distinctly very very wrong. At this point, I’ll move on to another game, but Stanley Parable is a perfect game for VR experience, so it would be good if we could figure this one out eventually.

    in reply to: Stanley Parable Settings #17673
    jeffamundo
    Participant

    Thanks for the tip on not using the AA, that’s a huge help. I tried almost every degree of FOV, and it only improved the situation, without fixing it. I noticed that even at the best of the horizontal FOV settings, the vertical skewedness was still horrible when looking up and down. You brought up that I should press the middle button. How so? I notice that when I toggle that, I there is a view that is even worse, and there are black bars at the top and bottom of the screen.

    I’m starting to fear that this might just be a side effect of the VorpX. I haven’t gotten anything to work yet, so I thought Stanley Parable would be a safe and simple place to start. Can you tell me if you got the FOV correct/perfect, or just BETTER? I ask, because some people might tolerate imperfection just for the novelty of using VR. Have you tried the Half Life 2 VR build that doesn’t need VorpX? That works near perfectly, at least in terms of FOV visual perception. I’ll have to try a few more games to see if I can figure this out.

    in reply to: Stanley Parable Settings #17671
    jeffamundo
    Participant

    Thank you for checking that! I thought I noticed the FOV resetting, but assumed I must have just done it wrong the first time. Did you find a way to get the FOV to stay at maximum?

    in reply to: Stanley Parable Settings #17659
    jeffamundo
    Participant

    I have tried to adjust the field of view, but nothing seems to make the game look “right”. I tried “Logarithmic”, and that took the distortion further. What possible settings between the Vorpx settings and game settings could contribute to this kind of distortion? I hate to mess around with every setting, because some things seem to make it worse. Hopefully somebody out there has found a way to make it look proportioned and correct for Stanley Parable.

    in reply to: Organization #17656
    jeffamundo
    Participant

    Yeah sorry Raif! You seem to do a lot of work to communicate, but unfortunately if you don’t set the structure and uphold it, nobody else will.

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