JPWestmas

Forum Replies Created

Viewing 6 posts - 1 through 6 (of 6 total)
  • Author
    Posts
  • in reply to: ResidentEvil 4 (2023), is it possible in DX11 mode? #216014
    JPWestmas
    Participant

    RE Village is DX 12 and that renders fine and is stable. Not to mention other than the halo artifacting RE4 does run fine otherwise.

    in reply to: ResidentEvil 4 (2023), is it possible in DX11 mode? #215990
    JPWestmas
    Participant

    With the Village profile for RE4 Remake, I see a halo distortion effect around Leon and the game is unstable when changing settings in the DEL menu. Any plans to make this game better with Vorpx?

    in reply to: Problem launching vorpX #215825
    JPWestmas
    Participant

    Yeah, that’s not something I have seen yet.

    in reply to: Problem launching vorpX #215821
    JPWestmas
    Participant

    Click on what exactly? I assume you are running a game? Usually you just have Vorpx running in the background and run the game from your VR desktop app. If its a game that is supported by default then Vorpx should automatically hook into it.

    in reply to: Resident Evil 2 & 7 support please #215809
    JPWestmas
    Participant

    ok I got RE 7 working! I read somewhere that the previous folder needs to be trashed before installing the so-called Dx 11 beta version. Now I need to find out how to get rid of all the game pad jank when I go into full VR view. I keep accidently turning on some steam menu. I’ll keep reading.

    in reply to: Resident Evil 2 & 7 support please #215807
    JPWestmas
    Participant

    But this doesn’t seems to be about directX 11 verses 12 is it? Does RE Village use 11 or 12? That one works fine as I mentioned.

Viewing 6 posts - 1 through 6 (of 6 total)

Spread the word. Share this post!