kjoby

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  • in reply to: Dragon age: the Veilguard #220738
    kjoby
    Participant

    yes it looks like the 3D depth effect is embedded into the profile, you can’t disable or make it stronger, but it’s there.

    in reply to: Dragon age: the Veilguard #220733
    kjoby
    Participant

    I managed to launch the game with vorpX and also with working depth.
    It’s easy :
    1. launch vorpX configuration
    2. download the cloud profile “Mad Max – G3D (Rift) [dellrifter22]”
    3. in local profile, select the Mad Max profile and click on the button “Create a new profile based on this one”
    4. name you new profile (ie: Dragon Age The Veilguard)
    5. then on the Dragon age profile, click on “Add File” and go select the game “Dragon Age The Veilguard.exe” in your game directory

    done – launch the game – enjoy
    run perfectly on my computer (already 11h on it on vorpX).

    Notes :
    – game can make 2min+ to launch, don’t panic
    – i recommend to launch the game, at least once without vorpX, because the first shaders can take 10min+, and you don’t want to wait that long in the vorpX launcher

    in reply to: Jittery then freezy #220297
    kjoby
    Participant

    Hello, issue still there, rebooting the headset by pressing the power button seems to temporary fix the issue when it happens.
    It seems to happen more frequently when fps are low, happens a lot when i was testing the limit of my configuration.
    It’s like a sudden de-synch between the metaquest-link and vorpx. I had cases where i had to reset vorpx services to make it work again.

    When it happens and you leave the game, the jittering is still happening in the metaquest-link environnement, and disappear if you go back to the “standalone environnement” and then go back to the metaquest-link env.

    I’ve also noticed that it can be triggered by the headset notifications, such as “low battery” or “low battery on controler”.

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