+1
I was able to get Falcon to play in a manner similar to Virtual Desktop, but not in the way it was intended.
I use OpenTrack 2.3.0 for my Head tracking. I set the Input to Oculus Rift Runtime 1.4.0 and Output to freetrack 2.0 Enhanced.
I then open Oculus Home.
Then I open vorpX Desktop. In the vorpX configuration I add the Falcon BMS 64 bit executable to the “Excluded Programs” list.
I then open the Falcon launcher. In the config for Falcon I turned on the “Hardware-External Dispalys-Cockpit Displays to External Windows”. Also in the Cockpit Display Extraction menu, I made sure the Main window was set to 0 Left and 0 Top.
I was then able to enter the UI and the 3D world using vorpX. It has way more latency than using Virtual desktop in my opinion, but I wanted to see if I could get it to work.