MaxSmalls

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  • in reply to: Mass Effect 3 – Getting hit #125752
    MaxSmalls
    Participant

    I’ve also noticed, though it may not be directly related… that if I play Mass Effect 3 Multiplayer now that the game is playable for more than a few minutes, around 3 to 5 games in, eventually the screen will go completely black and I have to remove the headset to keep going. If I hit Del key, the Vorp X menu still comes up but I have not found a way to make the video come back with any setting. So far the only way I know of to fix it is to restart the game completely. Another thing I noticed is when it gets to that point, the Vive seems to be running abnormally hot as well. However, Native VR titles do not seem to have that problem. @dborosev, I haven’t played much campaign play, have you run into any blank screens since the fixes, where the video just goes pitch black?

    in reply to: Mass Effect 3 – Getting hit #125385
    MaxSmalls
    Participant

    I was able to finish a couple of Mass Effect 3 Multiplayer rounds with no issues. Tried several classes and didn’t go cross eyed. I think you got it! Thanks for working on it!

    in reply to: Mass Effect 3 – Getting hit #125261
    MaxSmalls
    Participant

    I did a little experimenting, and it appears to be related to the 3D separation in Geometry mode. If you lower the separation to 0.00 it stretches until it looks normal. It’s as if it thinks that lowest level of UI is way too close to you or something so it basically puts it like it’s right up at your nose. Also, turning off Geometry mode and putting it to Z-Normal or Z-Adaptive gets rid of it at the expense of everything being properly shown in 3D.

    in reply to: Mass Effect 3 – Getting hit #125260
    MaxSmalls
    Participant

    I’m reproducing as well. This happened as soon as I upgraded to the HTC Vive last July. Before that I was using an Oculus Rift DK2 for almost a year with no issues. I just tried again with the Vive and it’s unplayable. Gives me a huge headache.

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