Polarius

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  • in reply to: Morrowind experience, average fps? #172452
    Polarius
    Participant

    While I agree that officially OpenMW “isn’t finished”, I have completed a playthrough with it in the past and it already works very well. IMHO it’s also the future for Morrowind as a whole. For my current playthrough I went back to MGE XE because of the (currently) better looking distant land feature, but OpenMW support should be something worth considering. (Although the “proper” way of implementing VR for it would probably be an addition to OpenMW’s codebase itself, but I guess including OpenVR libraries isn’t really an option for a GPL-licensed software).

    Best regards,
    Polarius

    in reply to: Morrowind experience, average fps? #172353
    Polarius
    Participant

    Thank you for your answer, I assumed as much regarding Morrowind’s performance. I might just play it in either Immersive Screen or Cinema modes, the problems are WAY less noticable when you’re not in Full VR.

    Best regards,
    Polarius

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