Rahdin

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  • in reply to: Almost Ten Years Ago… #208298
    Rahdin
    Participant

    Thank for the reply, Ralf. I edited my post with some additional information. I did try turning everything off and using dlss set to maximum performance. Clarity is king. Cyberpunk really is a demanding game. The default resolution profile was down to something like 1300x or something. I can’t recall exactly, as I was tinkering with various settings.

    A 3070ti is pretty beastly, but a lot of performance can certainly be lost in the software pipeline from the headset, rift software, VorpX, steamVR, Oculus Tray tool etc. Not to mention encoding limitations through Air Link. VR sure seems like the old days of dos and Windows 98 trying to get things to work well sometimes.

    in reply to: Almost Ten Years Ago… #208293
    Rahdin
    Participant

    Did around 45 minutes testing various settings and that is all I could take before my head explodes and my eyeballs pop out of my head. Have a significant headache now :P Here is my experience on a Quest 2 through Air Link using a machine with a 8700k and 3070ti on Win 11:

    The default standalone seems to perform okayish, but the resolution is far below anything I would consider playing. Tinkering can be problematic, as small changes can result in a significant reprotection and encoding latency errors. Manually setting the resolution through the in-game menu didn’t seem to persist after a relaunch, though maybe tweaking the VorpX resolution adjusts these values?

    Tracking, scaling, etc are way better than the VR modes I dinked around with yesterday. If only the image was clearer with decent fps. Would even settle for 45 at this point. I set everything to low or off and turned dlss to maximum performance with only minor gains.

    It is nice to have full g3d, but there are a lot of auras on objects. Would even look great in cinema or immersion mode, where I think VorpX tends to shine in my short experimentation with games. Worth noting the the Rift software isn’t fully compatible with Windows 11, but there is a work around by making sure the debug log is in focus. Hasn’t been necessary while playing other games in Vorpx.

    Will follow this thread and continue tweaking once I can fit my eyeballs back in their sockets.

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