sammy

Forum Replies Created

Viewing 3 posts - 1 through 3 (of 3 total)
  • Author
    Posts
  • in reply to: Half Life 2 Update, or Project Lamda? #195642
    sammy
    Participant

    Is the weapon model supposed to appear in 2d and HUGE in size? Like as big as whole npc models? Im using direct vr full vr mode. Everything else is good, but the player model(gun and hand) is pretty distracting since its fixed on 2d plane. Seems to be around 2-4 meters away so its constantly “deeper” in the scene than objects, walls or npc’s therefore causing eyestrain.

    in reply to: ASW supposed to be working? #125722
    sammy
    Participant

    Ive tried to troubleshoot this further and made sure ASW is not actually kicking in. I compared native vr games and toggled asw on and off and i can instantly tell a difference between 45fps asw on and asw off. Interestingly enough i can actually cap my fps to 45 with vorpx when i hit control+ numpad 2. Cntrl + 3 is 45fps with asw on but i cannot tell difference at all nor can i produce any artifacts even if the game hits 20fps. Easy to do in native vr games. Control + 4 (auto) doesnt cap my fps to 45 when it drops below 90, control + 1 (off) behaves the same.

    windows 10, 2600k, gtx 1080 – 376.33. ASW is working fine in native VR games, i try different drivers next an let you know if anything changes. Any ideas?

    in reply to: ASW supposed to be working? #125709
    sammy
    Participant

    Also i use custom resolution 1920×1440@60hz, do i need to make it to 90hz and could that be the reason ASW is not working?

Viewing 3 posts - 1 through 3 (of 3 total)

Spread the word. Share this post!