thejhereg

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  • in reply to: Strike Fighters 2 Profile #124976
    thejhereg
    Participant

    Nothing as of yet, Derek. Do you know if there is a seperate .exe that the actual 3D in-game engine uses and employs in-cockpit, as opposed to a ‘launcher’ .exe? I’ve not poked TK over at Third Wire yet, to be sure. As of now, I’ve not had any luck with SF2, unfortunately. Ralf said he was going to look into it and see what he could see. But more of us looking at it the better.

    -Scott

    in reply to: Strike Fighters 2 Profile #124954
    thejhereg
    Participant

    Cool, let us know if we can help in any way, Ralf, there’s plenty of us that’d love for it to work!!

    There’s also a forum over on Combatace.com for Strike Fighters, as well, that has guys on it that are very familiar with the sim’s engine and framework and might be able to answer more technical questions about it than I.

    Thanks for the time,

    -Scott

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