zorkwiz

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  • in reply to: Vanishing of Ethan Carter #18677
    zorkwiz
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    I’m also having some issues, though I’ve worked around some of the problems. It seem like since mouse movement on the main menu simply moves the cursor, that head tracking does not work to find the menu options, so you need to blindly use the mouse or gamepad to hit the New Game or Continue options.

    I did get into the advanced setting menus (delete key) and reset my IPD, inverted the Y axis for head tracking and turned down the sensitivity quite a bit.

    I am using the rift as my primary display, in extended mode, with VorpX set to “use system settings”

    With a gamepad I can get into the game via the non-visible menu options and head tracking works though the vertical axis is inverted and sensitivity is very high by default. It does seem to show far less of the scene than in 2d mode. I played with the 3D options some, and the Geometry 3D mode looks good for the main menu screen, but may need some tweaking in game, as I was feeling quite fisheyed.

    I renamed the exe to UDK.exe and changed the FOV setting in the ini to 150 as suggested.

    Any other advice or setting you guys have used to get it working well would be great. This is my first real try using the vorpX beta, so forgive me if I’m missing something obvious.

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