I think one the things that can help to make a better experience with the Rift in older FPS is the posibility to adjust the speed of the player and NPC, I mean slowing down things a little could be a good thing. Because if the Rift if so inmersive I think it makes sense to think that when you were there in the game (and Carmack said something similiar en past E3) you want to make the experience a little more explorative and that at 100 km/hour can`t be done in a enjoyable way (unless that the game is a flying or car simulator). Adding to that that controler schemes will be more natural to (name it “gun/hand/body tracking”…)
so will vorpX support some kind of tweak in order to enable the user to adjust that kind of mechanics (speeds) or is something is far from the vorpx scope? Thanks.
PD: I hope that the idea has been understood, English is not my native language
AkParticipant
Definitely Battlefield 3.
Fallout 3 is a very good game, but it looks horribly outdated and will be bad with the rift I think.
Either you need a really good ‘photorealistic’ game like Battlefield 3, Crysis, Portal, Project cars, or a game with a particular style like Minecraft, Borderlands, dishonored.
Old games which tried to be ‘photorealistic’ looks very bad today. For exemple I can easily play at ratchet and clank because the cartoon style doesn’t look outdated, but games like the first tomb raiders, Vice city etc just look bad
Once you have your Rift, I’m quite confident that you will realize the importance of speed. :) Trust me. No way you can compare this to playing 3D games on a monitor in any way. When you turn your head, you want the image to follow immediately, 30fps is just not enough for this. If you have any doubts in this regard, read what people like John Carmack have to say about it.
That being said, vorpX has both methods of creating 3D! The fast depth buffer approach is the default and my primary focus for the first release, mainly because of the huge speed benefits. But for some games – not all – there is also a ‘classic’ mode that renders everything twice, in case you prefer that. I wouldn’t though in most cases.