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  • #17896
    BentoFox
    Participant

    When that happens VorpX likely did not hook correctly.
    You can try a few times more (and maybe restart your PC …) to see if it “magically starts working”.

    If it doesn’t, make sure:
    – you have no conflicting software running (shader mods, other Rift Enablers, some antivirus, supposedly TeamViewer, external launchers …)
    – VorpX is actually enabled (and the watcher is ENABLED)
    – VorpX is set to use “System Settings” for viewing mode
    – No Oculus Profile is Selected
    – The Rift is in Extended Mode, as primary monitor, in Portrait mode orientation

    You can also try to right click your little VorpX icon and select “Create Game Shortcut” or something like that. Then navigate to the .exe of the game and start via that new shortcut on your desktop.

    Other than that… I don’t know… For me, some stuff simply doesn’t work that works for others (Space Engineers Q_Q).

    ——
    Do you get a VorpX Menu when you press “DEL” in game? If so, that’s a good sign. Try setting the mode in that menu from “Rift” to “Rift SBS”, then set the resolution of the game to HALF the screen (948×1080 I believe). That’ll force the game to render half the image – and VorpX gives you the other half.

    #17745
    BentoFox
    Participant

    Hmm, did you do anything special to get Space Engineers to work with VorpX?
    For me, when I start Space Engineers via steam with VorpX running (and watching) – the game starts on the Rift, but as a normal monitor.
    Its -one- image and there is no VorpX menu.

    I tried making a shortcut for SpaceEngineers.exe (both 64 and 32 bit) via VorpX but executing that as administrator – same effect as starting via steam.

    Other games, such as Skyrim, work just fine with VorpX and it “hooks” right into it.
    My Space Engineers is vanilla shader wise; I only have some workshop models in the game.

    —-
    My Issue in short:
    – game starts on the oculus, but VorpX doesn’t hook/inject into it (no VorpX Menu)

    afinegan
    Participant

    I get a great 3d effect but, the shadows don’t render 3d so they kind of hang in front of all the objects.

    The graphic settings of the game, I don’t see any way of turning off the shadows, is there anyway vorpx can disregard the shadow rendering or get this part fixed?
    Due to this problem, I cant really use it, kind of makes my eyes crosseyed

    #16356
    Ralf
    Keymaster

    The new games are:

    Antichamber (G3D)
    Batman: Arkham Asylum (G3D/Z3D)
    Bioshock Infinite (G3D)
    Borderlands (G3D/Z3D)
    F.E.A.R. (G3D/Z3D)
    F.E.A.R. 2 (G3D/Z3D)
    F.E.A.R. 3 (Z3D)
    F1 2013 (G3D/Z3D)
    Gone Home (G3D)
    Retrovirus (Z3D)
    Space Engineers (G3D/Z3D)
    Splinter Cell Blacklist (Z3D)
    State of Decay (G3D/Z3D)
    The Stanley Parable (G3D/Z3D)
    Thief [2014] (Z3D)

Viewing 4 results - 46 through 49 (of 49 total)

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