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Aug 1, 2013 at 10:32am #4623
In reply to: Pay now / Alpha or Beta version?
JimmylParticipantHi Ralf,
I feel I must also distance myself from the elephant in the room before adding my voice to the conversation. I have so far avoided being vocal here, mainly because Mr. Geddings has been so aptly demonstrating just how NOT to behave (I can totally understand why you would ignore that kind of behavior). Hopefully we can restore this site to a place for reasoned discussion, rather than the forum of threats, insults & tantrums it has become.
That being said I have to agree with the cooler heads above, in expressing concern that it has been such a long time since we saw (what to the layman appeared to be an outstanding, functional product) VorpX beta. Is it possible for you to say whether we will see a version sometime before the end of august? I think even a no would be a useful bit of expectation management at this point.
May 2, 2013 at 9:43pm #564In reply to: Tracker emulation
mheParticipantI can really sympathize – I avoid cameras wherever I can ;)
As far as I know NaturalPoint imposes pretty draconic measures upon the licensees of their API. If you implement TrackIR in your game, no other tracking API may be implemented (granting them a monopoly on a per-game basis), the API itself is encrypted and all that. Not a very open or friendly licensing model.
But, for the legalities, there might be a loophole – you cannot offer it working right out of the box in a commercial product because they might sue you but let’s say there is a module API in VorpX itself that will allow let’s say tracking i/o, the open source community will find a way to make a free module addon to VorpX that you are neither have to do the work for and are not legally responsible. Just make it open enough for a solution to be integrated into your product by some fellow enthusiasts if you know what I mean. ^^
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