Blurred textures and znormal adaptative bugged

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  • #216043
    jossm97
    Participant

    Hello,

    Since december 2022, I can’t run Vorpx on my main PC properly both in HP Reverb G2 as Oculus Rift S (specs below).

    Games like oblivion, fallout 3, fallout vegas skyrim… textures look blurred inside headset (I don’t know how to express it, it’s like a posterized image with much less quality) and all the games have much less performance even at minimum resolutions/quality. (on the monitor textures show properly, I don’t understand that)

    When trying to run games in z normal or z adaptative, headset shows only colored lines on the image (on the monitor it shows perfectly again). What could be happenning?. I have made a clean vorpx reinstall without success.

    Thank you in advance

    SPECS:
    VORPX 21.3.3
    Core i7 12700k
    32GB DDR3600
    RTX3090
    Windows 11 22H2 updated
    HP REVERB G2 and Oculus RIFT S

    Windows has been being updated during this time, also my RTX 3090 (it has been tested with drivers 517.48 to 531.68)

    #216111
    Ralf
    Keymaster

    Please update to the latest beta. The last regular vorpX release doesn’t work right for DX9 in Windows 11 22H2: beta download

    Alternativly wait until tomorrow. I’ll upload a hotfix for the last regular build that will address this issue.

    #216157
    jossm97
    Participant

    Thanks a lot. Beta 23 solved all these problems. Greetings!!

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