Homepage › Forums › Technical Support › Cyberpunk 2077 stand-alone VR mod (flatscreen)
- This topic has 20 replies, 10 voices, and was last updated Sep 29, 2023 12:30am by pixelcowboy.
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Mar 6, 2023 at 1:39pm #215417gbriel1234567890Participant
Reinstalled mod and attempted to run Cyberpunk. Crashes as soon as the first screen with instructions appears for some reason
Error reason: Unhandled exception
Expression: EXCEPTION_ACCESS_VIOLATION (0xC0000005)
Message: The thread attempted to read inaccessible data at 0x0.
File: <Unknown>(0)I am getting the same issue! Tried both the standalone free mod and through the vorpx online profile. Getting the same result with both.
Apr 17, 2023 at 1:49pm #215966socodeParticipantSame things! Installed Cyberpunk (Steam), installed Standalone Vorpx Mod, selected Steam VR in the settings, installed a new CET. Then I launch VR helmet (Pico 4), launch Virtual Desktop, launch Cyberpunk with exe in the bin folder, Steam VR launches, the game loads. Learning works. Controls work. But the game runs on a flat screen, although in the settings Vorpx inside the game is set to Full VR mode.
Apr 17, 2023 at 4:15pm #215967socodeParticipantOkay, I think I managed to beat the flat screen. Removed the folder “Plugins” from the directory bin/x64, put a new Standalone mod and run the game, flat screen. Unpacked the archive CET to bin/x64 folder, run the game from exe, all worked. I do not know if the intermediate run between mods and CET patch makes sense, but still.
!!!WARNING!!! If you previously had another version of the game (especially portable), and now there is Steam, then after removing the portable version, be sure to clean the registry (eg through Auslogics BoostSpeed Registry Cleaner or something else), as he himself will not do it. It got to the point that the mod was installed in the wrong directory, which he showed in Explorer himself, or which I pointed him! All because of old registry keys, which led the installation of mods in the wrong place, and never mind that the game is no longer there.
Unfortunately, the game is not playable at the moment in VR for other reasons:
1) You can not choose the option of dialogue, not a hand, not a stick. Only with the keyboard or if you connect an additional gamepad from some console.
2) Performance. When you rotate your head, there is a sense of missing frames. If you move the mouse, or rotate the sticks this problem is not, all smoothly. The pulse of the game in Steam looks like this:
_||_||_||_||_
All in the green range, but with gaps. Various experiments with the game and mod settings have shown that, in general, the situation does not change globally. Different settings make the game a little less twitchy or a little more twitchy. But you can’t get rid of it completely.There are other shortcomings, but most of them are solved by mods. Like GUI, sharp ICONS and etc.
It would be cool to see a guide on “how to set up the game with the highest possible graphics and the lowest possible lag”.))
Sep 23, 2023 at 11:07pm #217814shibukaiParticipantHey So I have a cyberpunk 1.61 version
And vorpx works with 1.63 it says.. ist it backwards compatible ore not?
because game starts and all but I only have a flat screen
no matter which of the 3 modes I useSep 24, 2023 at 12:01am #217817RalfKeymasterNo, the mod utilizes the CyberEngineTweaks modding framework, which only ever works with the Cyberpunk version that it was made for. You *might* get away with installing CET for 1.61 over the 1.63 mod. But that’s more likely to fail than it is to succeed.
Sep 29, 2023 at 12:30am #217903pixelcowboyParticipantFor me the mod also just crashes now.
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