Eagle Lander3D and vorpX

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  • #183014
    draku1t0n
    Participant

    Hello vorpX gurus,
    I was wondering if Eagle Lander3D Apollo lunar module simulator would work with vorpX.
    The latest version 2.15 currently is compatible with nvidia 3d and the developer has made it free.
    Would anyone be prepared to have a look and let me know if it’s a worthwhile experience in VR.
    Here’s a link to the site.

    EagleLander3D

    Thanks

    d

    #184404
    draku1t0n
    Participant

    Anybody? Nobody?

    #184820
    draku1t0n
    Participant

    Guys,

    Thank you. You just saved me £30 on buying this. ; )

    d

    #184821
    dellrifter22
    Participant

    I could be wrong, but doesn’t that site say that it has native VR already? Not sure you even need vorpX for that.

    #184822
    dellrifter22
    Participant

    This is running on old dx8? I can’t launch the program because of missing dx8vb.dll. Probly need RJK, he’s done some dx8 games.

    #184840
    RJK_
    Participant

    @ draku1t0n Just yesterday ive finished a 3D Profile for the Lander, read here

    @ delrifter22 thanks for the hint. The program is not DX8 but very early DX9. Installing the version mentioned above should not produce the error message (tested on WIn7)

    #185007
    draku1t0n
    Participant

    I could be wrong, but doesn’t that site say that it has native VR already? Not sure you even need vorpX for that.

    There is a VR version in the pipeline, but it will be the short P66 flight released in time for the 50th anniversary of the moon landing.

    #185008
    draku1t0n
    Participant

    This is running on old dx8? I can’t launch the program because of missing dx8vb.dll. Probly need RJK, he’s done some dx8 games.

    Version 2.12 of the sim is very old and runs dx8
    Version 2.15 is a bit newer and runs dx9

    #185009
    draku1t0n
    Participant

    @ draku1t0n Just yesterday ive finished a 3D Profile for the Lander, read here

    Wow! thanks for putting the effort in. I wasn’t sure if the sim was too old to even work with VorpX, hence the first post.

    Looks like I’m going to be spending a lot more time in VR. Cheers.

    #185166
    draku1t0n
    Participant

    For info.

    Full VR mode doesn’t work with EL3D, but cinema and immersive screen modes do. Immersive screen mode gives a view similar to what you’d get looking from inside an EVA helmet as a comparison.

    EL3D view modes.

    Cockpit modes 1,2,3 and virtual cockpit mode 1 all work in VR, but the lunar surface appears to be at the same level or height as the bottom of the triangular windows, which spoils the flying experience . Virtual cockpit 2 allows you to look round the cockpit using your flight joystick to pan up, down, left and right.

    The external spot views 1 and 2 are very good, allowing you to zoom in and out from the spacecraft.

    The orbital docked and rendezvous views are also good, especially cockpit mode 3 where you’re looking through the COAS and docking window.

    EVA is probably the best for VR immersion, again you have the ‘helmet’ perspective, but once you start backing out of the LM hatch, the size and scale of the LM are apparent. Lunar modules are big!

    Looking over the edges of West crater and a visit to Surveyor 3 are also impressive, but the landscape at the Apollo 15 site is the winner. The mountains in the background and looking down Hadley rille blows flat screen views away.

    Understandably, running EL3D v2.15 within vorpX and a VR headset, the resolution and clarity does take a bit of a hit, but for a now 10year old simulator it’s not bad.

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