Homepage › Forums › Game Hints and Settings › Eagle Lander3D and vorpX
- This topic has 9 replies, 3 voices, and was last updated Jun 20, 2019 10:27am by draku1t0n.
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Apr 19, 2019 at 6:32pm #183014draku1t0nParticipant
Hello vorpX gurus,
I was wondering if Eagle Lander3D Apollo lunar module simulator would work with vorpX.
The latest version 2.15 currently is compatible with nvidia 3d and the developer has made it free.
Would anyone be prepared to have a look and let me know if it’s a worthwhile experience in VR.
Here’s a link to the site.Thanks
d
May 28, 2019 at 11:35pm #184404draku1t0nParticipantAnybody? Nobody?
Jun 9, 2019 at 12:54am #184820draku1t0nParticipantGuys,
Thank you. You just saved me £30 on buying this. ; )
d
Jun 9, 2019 at 4:02am #184821dellrifter22ParticipantI could be wrong, but doesn’t that site say that it has native VR already? Not sure you even need vorpX for that.
Jun 9, 2019 at 4:12am #184822dellrifter22ParticipantThis is running on old dx8? I can’t launch the program because of missing dx8vb.dll. Probly need RJK, he’s done some dx8 games.
Jun 10, 2019 at 8:47am #184840RJK_Participant@ draku1t0n Just yesterday ive finished a 3D Profile for the Lander, read here
@ delrifter22 thanks for the hint. The program is not DX8 but very early DX9. Installing the version mentioned above should not produce the error message (tested on WIn7)
Jun 13, 2019 at 6:51pm #185007draku1t0nParticipantI could be wrong, but doesn’t that site say that it has native VR already? Not sure you even need vorpX for that.
There is a VR version in the pipeline, but it will be the short P66 flight released in time for the 50th anniversary of the moon landing.
Jun 13, 2019 at 6:54pm #185008draku1t0nParticipantThis is running on old dx8? I can’t launch the program because of missing dx8vb.dll. Probly need RJK, he’s done some dx8 games.
Version 2.12 of the sim is very old and runs dx8
Version 2.15 is a bit newer and runs dx9Jun 13, 2019 at 7:04pm #185009draku1t0nParticipant@ draku1t0n Just yesterday ive finished a 3D Profile for the Lander, read here
Wow! thanks for putting the effort in. I wasn’t sure if the sim was too old to even work with VorpX, hence the first post.
Looks like I’m going to be spending a lot more time in VR. Cheers.
Jun 20, 2019 at 10:27am #185166draku1t0nParticipantFor info.
Full VR mode doesn’t work with EL3D, but cinema and immersive screen modes do. Immersive screen mode gives a view similar to what you’d get looking from inside an EVA helmet as a comparison.
EL3D view modes.
Cockpit modes 1,2,3 and virtual cockpit mode 1 all work in VR, but the lunar surface appears to be at the same level or height as the bottom of the triangular windows, which spoils the flying experience . Virtual cockpit 2 allows you to look round the cockpit using your flight joystick to pan up, down, left and right.
The external spot views 1 and 2 are very good, allowing you to zoom in and out from the spacecraft.
The orbital docked and rendezvous views are also good, especially cockpit mode 3 where you’re looking through the COAS and docking window.
EVA is probably the best for VR immersion, again you have the ‘helmet’ perspective, but once you start backing out of the LM hatch, the size and scale of the LM are apparent. Lunar modules are big!
Looking over the edges of West crater and a visit to Surveyor 3 are also impressive, but the landscape at the Apollo 15 site is the winner. The mountains in the background and looking down Hadley rille blows flat screen views away.
Understandably, running EL3D v2.15 within vorpX and a VR headset, the resolution and clarity does take a bit of a hit, but for a now 10year old simulator it’s not bad.
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