Homepage › Forums › General vorpX Discussion › Elder Scrolls Online in G3D, any news?
- This topic has 19 replies, 10 voices, and was last updated Sep 22, 2017 12:39pm by
broksampson.
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Oct 13, 2016 at 10:30am #111875
shallbeach
ParticipantESO was my major reason for buying vorpx.
Sorry for being a whiner, but any news for ESO with DX11 renderer?Thanks in advance!
Oct 13, 2016 at 3:12pm #111879kurry
ParticipantBump for this as well.
This is the one game I really want to play in G3D.Oct 14, 2016 at 4:10am #111889SpynalTom
ParticipantJust want to add my “yes please” to this. ESO was one of my favorite Vorpx games before the update that broke G3D. Would love to get this back.
Oct 14, 2016 at 8:17pm #111909Ralf
KeymasterI stil didn’t have a chance to look at this one again, but I promise to do it prior to the next update, which means within the next few weeks. So for now the answer is: I would like to see this happen, but right now I still can’t tell.
Oct 15, 2016 at 5:39am #111930shallbeach
ParticipantAwesome news, Ralf! Thank you for your great effort. By the way, today I learned that using some profiles for other games , for an example warhammer, enables z-buffer 3d in ESO. It already looks great, but still hope to see G3D to come.
Oct 18, 2016 at 7:43pm #113900Vadian
ParticipantThank you Ralf! ESO was a major reason that I bought both the Vive and VorpX. I’m crossing my fingers and cheering you on!
Oct 19, 2016 at 3:14pm #115160kurry
ParticipantI’ve been holding off playing off playing since DK2 days just because I really wanted to experience it in Vorpx :)
Thanks for the effort Ralf!Oct 21, 2016 at 12:03am #117184Grumdark
ParticipantGood news, knowing that at least this will be reviewed
I want to encourage also get this support.Oct 21, 2016 at 4:57am #117482kurry
ParticipantNot really the place to post this, but there’s a sale for Elder Scrolls Online ($14.99 on Dlgamer.us) and crowns (40% discount on the official website) up until the 25th.
Oct 26, 2016 at 2:37pm #122054phoenix
ParticipantNext few weeks are 1 or 2 or 3 weeks, if time goes by would be months, not weeks, I am happy, we are waiting for new version long time ago.
Oct 27, 2016 at 2:47am #122072Ralf
KeymasterNext few weeks are next few weeks and not any finite number you assume in your post.
Oct 28, 2016 at 1:18pm #122119sucaj
ParticipantRalf, why can’t VorpX just attempt geometry 3D in every game like Tridef and every other injection driver? It doesn’t have to work perfectly, but it might, and there’s no harm to having it as an advanced option.
Oct 28, 2016 at 1:39pm #122120Grumdark
ParticipantI’m sorry,but TriDef not have geometry in all games either,uses a system called power 3d in many games,also is a z-buffer mode.
(Geometry)Much depends on the specific game,performance,and other aspects of shading.However, I support the idea of increasing the number of games that support geometry, especially based on DirectX 11,when technically possible.
Oct 28, 2016 at 1:50pm #122122Ralf
KeymasterThe functionality you want is already there since two or three versions as far as possible: you can clone profiles in the config app and assign unknown games to these cloned profiles. Profiles based on the same graphics engine as the game you want to try have the highest chance of success, but there is no harm in trying others too.
That is not possible for every game though, and as Grundark correctly points out, it is absolutely not the case that other drivers automatically can provide Geometry 3D for every game.
Apart from that creating a full profile with all bells and whistles usually is more work than just getting basic 3D to work. Rogue effects/shadows have to be fixed or at least disabled, if possible UI/menus have to be defined for scaling etc. These things are always game specific and take the most time as ideally multiple areas/levels of a game have to be checked in this regard.
Oct 28, 2016 at 3:35pm #122127kurry
ParticipantI think the Helix Mod guy got Elder Scrolls online 3D working for DX11.
I’m not sure if this will be any help Ralf. -
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