Homepage › Forums › Game Hints and Settings › Guild Wars 2 FPS Scenery Mode
- This topic has 51 replies, 7 voices, and was last updated Jan 24, 2019 6:00am by
Sphere.
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AuthorPosts
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Nov 1, 2016 at 2:40am #122268
Cupzter
Participanttried both doing what you said and importing a cloud profile and it still crashes. does it still 100% work for you no problems? i’m thinking it might be the halloween patch but i’m not sure what’s causing it.
Nov 1, 2016 at 2:43am #122269Cupzter
Participanti’m using a vive as well btw.
Nov 2, 2016 at 1:40am #122328Sphere
ParticipantLet me try. I have been playing other games lately. I’ll just get my vive out and setup. Brb
Nov 2, 2016 at 2:15am #122329Sphere
ParticipantOkay I’m back. And it is still working for me.
What I do is:
I run ‘Steam VR’
I run ‘Start vorpX’
I then put on my headset
I pick up my wand, and use the button to bring me to the steam VR menu
I use the wand’s laser to point at the desktop view and bring the desktop up on screen
I then from there run Guild Wars 2However I find that if there is a mouse cursor on the end of the laser pointer when focused on the ‘Guild Wars 2 patcher’, that means vorpX has not got focus. So from here I close the patcher, and then re-run Guild Wars 2. I find by doing that, the second time around, there will be no mouse cursor on the end of the laser that the wand is showing, when focusing on the patcher. It should work after this.
Hope you get it fixed. :)
Nov 2, 2016 at 7:48am #122339Cupzter
Participantthanks a lot for the help. sadly, it’s still crashing and i don’t know what’s causing it. i’m dying to play this game in vr as well. too bad :(
Nov 2, 2016 at 10:43am #122343Cupzter
Participantgot it to work! it turned out that avg antivirus was causing the crash. turning the active protection off while playing took care of the problem.
now though, i find myself thoroughly disappointed with the z-adaptive 3d implementation in this game. it’s nowhere near as good as skyrim’s 3d geometry. is this normal or is there a setting i should look at that could make it better?
i’ve tried running this game on 3d with my samsung gear vr using tridef and the implementation there was much better. it looked like real 3d.
Dec 2, 2016 at 8:46pm #123343Sphere
ParticipantWould be awesome to see real 3d on the Vive or even Occulus using vorpX. Some people have said that this game in VR is as close to Sword Art Online that you can get today. It’s not bad imo, just that full support would be awesome. I was thinking of however playing around with the Nvidia Inspector settings, as it does have a section pertaining to Stereoscopics.
Jan 4, 2017 at 3:06am #124292series6
ParticipantExcellent posts.
Many thanks for all your hard work. Kudos!Jan 4, 2017 at 6:22pm #124339KristoferNathan
ParticipantDo you get stereoscopic 3d running with guild wars 2?
Jan 8, 2017 at 8:05am #124541Shpinxis
ParticipantFinally got around to trying this out. It’s pretty cool since I have been playing this way in GW2 for a while. Thanks for the work.
I tried to add more key events to the script for it to detect my extra mouse buttons that I use, but I couldn’t really get that to work sadly.
Jan 21, 2017 at 1:44am #125115Sphere
ParticipantYeah if you are still interested in more buttons, I can help you out. Just let me know what kind of mouse you are dealing with and which buttons to include. I can post up some script here.
Jan 31, 2017 at 3:37pm #125607Sphere
ParticipantI guess you don’t want those buttons. :/
Feb 6, 2017 at 8:27pm #125823Sphere
ParticipantI wonder if this thread on the official GW2 forums could be useful for getting 3D stereo enabled in the game.
Feb 7, 2017 at 5:26pm #125848Shpinxis
ParticipantSorry, hadn’t looked back here for a bit. I’ll have to see which specific mouse evens they are. It’s extra mouse buttons that would be like Mouse 3 and 4 right?
We also should try and get a discussion going on the Stereoscopic side of the conversation on the forums. I have actually tried the game in 3D before with tridef and it was alright. It might look a lot better with an HMD though.
Feb 10, 2017 at 10:26pm #125965Sphere
ParticipantWell my Razer Deathadder shows mouse 3 and 4 as _IsPressed code 05 and 06, with mouse 3 being towards your palm and 4 towards your index.
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