Guild Wars 2 FPS Scenery Mode

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Viewing 7 posts - 46 through 52 (of 52 total)
  • Author
    Posts
  • #167342
    Sphere
    Participant

    We’re also going to need to change up the code some for the Path of Fire expansion and mounts. I tried it out a bit during the beta.

    Do you have any suggestions?

    #167373
    Sphere
    Participant

    Okay, I now have the expansion pack. I will post here later if I need to modify the script to work with the new mounts. Of course if anybody has a suggestion, feel free. :)

    #167381
    Sphere
    Participant

    [NEW] This app now supports the new mounts. The default key to summon your mount is X. When you get on and off, the script will assist you accordingly.

    See what you think. Feedback is appreciated. :)

    =====================================

    As the title says.

    The intent of this app is for the use of FPS mode, which you can activate normally in the game’s options. When you run this app along side the game, you play in FPS, until you do combat, where the game will zoom out, and after combat, zoom back in.

    This app also supports free camera mode, where you don’t need to hold down the right mouse button to move the camera. It works where you hold down the right mouse button for one second, and then it registers that you wish to free camera mode. Clicking the right mouse button again will free you from this mode. Free camera mode will deactivate while in combat, allowing you to use ground select skills. It will however not reactivate after combat, unless you are holding down the right mouse button, or you toggle on auto free camera mode on battle exit. The numpad minus key will toggle this auto mode on/off. Keep in mind that some classes or skill sets may or may not benefit from auto mode.

    This app is very useful for virtual reality Guild Wars 2. You will need to have installed vorpX to play Guild Wars 2 in VR. Or alternatively you may want to try Virtual Desktop on Steam, and setup the display to become a wall sized television, to the desired effect. Remember while playing this game with virtual reality, for best effect, set in the options of the game the Field of View to maximum, the slider all the way to the right. This is needed for the best experience in VR.

    If you are looking to get Stereoscopics working with your VR experience, you can use TriDef 3D with Guild Wars 2. This will change your gaming experience! Or alternatively, TriDef has now released TriDef VR. Just keep in mind that TriDef VR is using a subscription based model, whereas TriDef 3D is pay once per computer. I personally use Virtual Desktop on Steam, in combination with TriDef 3D. Pay once, or pay on sub. Check out both options before you buy anything. Your choice!

    Features:
    * Zoom out for combat, FPS in non-combat.
    * Can use the regular zoom feature of the mouse wheel at anytime.
    * Free camera mode available to use. No need to hold down right mouse click.
    * Added support for vorpX virtual reality. Zoom in and out of the VR experience. Must press the numpad plus key at the start of your VR experience to calibrate screen. Calibration will allow you to more easily see the skill icons, boons, etc… This feature was designed to be run at 1080p. Press numpad plus for use. VorpX also has their own type of zoom feature as well. To use the vorpX zoom feature, press the scroll click on your mouse for effect. Both zooms work in a different way.
    * The wait time before re-entry into FPS is variable, depending on the amount of attack commands you use. There is a limit to how far extended the timer can go to. This feature should help with big battle scenes and boss fights.
    * The option available to choose if the free camera mode auto enables after combat. This can be toggled with the numpad minus key. You also can choose to default set it in the script itself.
    * The script has an easy to change variable on how far you want to zoom out when in combat mode. This setting can be changed at the top of the script. Default is 20. TriDef 3D users are suggested to use 3 as their setting.
    * [NEW] This app now supports the new mounts. The default key to summon your mount is X. When you get on and off, the script will assist you accordingly.

    Key Commands:
    * Insert + Delete = Closes application FPS Scenery Mode
    * Numpad plus = Calibration Zoom
    * Numpad minus = Toggles the Free Camera Auto on Exit Battle

    You will notice that I include the time it was last updated in the code. Please check this against your current version.

    Say hello to some mediocre code that runs as advertised.
    You will need AutoIt3

    
    #RequireAdmin
    ; Updated Last: 01/10/2017 dmy, 03:16 AM AEST
    #include <Misc.au3>
    $dll = DllOpen("user32.dll")
    Opt("TrayIconHide", 1)
    ToolTip("FPS Scenery", 268, 0)
    
    ;==[Free Camera Auto Exit Battle]========
    $freecam_exitbattle = 0 ; 0 = off, 1 = on
    ; Toggle this to change the default.
    ;========================================
    
    ;==[Combat Zoom Distance]================
    $zoom_distance = 20 ; Set to 20 by default, however when using TriDef 3D the suggested number to use is 3.
    ;========================================
    
    $esc = 0
    $combat = 0
    $combat_plus = 3
    $right = 0
    $right_on = 0
    Dim $cnt[2]
    $combat_on = 0
    $zoom = 0 ; 0 is zoomed in, 1 is zoomed out
    
    Do
    	If _IsPressed("2D", $dll) and _IsPressed("2E", $dll) Then ; escape [Insert + Delete]
    		MouseUp("right")
    		DllClose($dll)
    		Exit
    	EndIf
    	
    	If _IsPressed("6D", $dll) Then ; num- on number pad to toggle Free Camera Exit Battle
    		If($freecam_exitbattle = 0) Then
    			$freecam_exitbattle = 1
    			Beep(200,110)
    			Beep(400,90)
    			Beep(600,70)
    			Beep(800,50)
    		Else
    			$freecam_exitbattle = 0
    			Beep(800,50)
    			Beep(600,70)
    			Beep(400,90)
    			Beep(200,110)
    		EndIf
    	EndIf
    	
    	If _IsPressed("6B", $dll) Then ; num+ on number pad to zoom in and out of VR [vorpX supported]
    		If($zoom = 0) Then
    			$zoom = 1
    			Send("{shiftdown}")
    			Sleep(100)
    			MouseWheel("down",30)
    			Sleep(400)
    			Send("{shiftup}")
    		Else
    			$zoom = 0
    			Send("{shiftdown}")
    			Sleep(100)
    			MouseWheel("up",5)
    			Sleep(400)
    			Send("{shiftup}")
    			Sleep(100)
    			MouseWheel("up",20)
    		EndIf
    	EndIf
    	$cnt[0] = $cnt[0] + 1 ; 1 second code handler
    	If($cnt[0] >= 100) Then
    		$cnt[0] = 0
    		If($combat = 1) and ($combat_plus < 15) Then
    			$combat_plus = $combat_plus + 1
    		EndIf
    		If($combat > 0) Then
    			$combat = $combat + 1
    		EndIf
    		If($right >= 40) and ($combat = 0) Then
    			If($right_on = 0) Then
    				$right_on = 1
    				Sleep(100)
    			Else
    				$right_on = 0
    				$right = 0
    			EndIf
    		Else
    			$right = 0
    		EndIf
    	EndIf
    	
    	If($right_on = 1) and ($right >= 40) and _IsPressed("02", $dll) = False Then ; activate free camera here
    		Sleep(25)
    		MouseDown("right")
    		$right = 0
    	EndIf
    	If($right_on = 1) and ($right < 40) and _IsPressed("02", $dll) = False Then ; cancel free camera mode
    		$right_on = 0
    		$right = 0
    	EndIf
    	
    	; start skill detection
    	If _IsPressed("30", $dll) or _IsPressed("31", $dll) or _IsPressed("32", $dll) or _IsPressed("33", $dll) or _IsPressed("34", $dll) or _IsPressed("35", $dll) or _IsPressed("36", $dll) or _IsPressed("37", $dll) or _IsPressed("38", $dll) or _IsPressed("39", $dll) Then
    		$combat = 1
    	EndIf
    	If _IsPressed("02", $dll) and ($combat = 0) and ($right_on = 0) Then
    		$right = $right + 1
    	EndIf
    	Sleep(2)
    	
    	; zooming
    	If($combat = 1) and ($combat_on = 0) Then ; zoom out
    		$right_on = 0
    		$right = 0
    		MouseClick("right")
    		$cnt[1] = 0
    		Do
    			$cnt[1] = $cnt[1] + 1
    			MouseWheel("down",1)
    			Sleep(1)
    		Until $cnt[1] >= $zoom_distance
    		$combat_on = 1
    	EndIf
    
    	If($combat >= $combat_plus) or _IsPressed("58", $dll) Then ; zoom in (58 = X)
    		$combat = 0
    		$combat_plus = 3
    		$combat_on = 0
    		$cnt[1] = 0
    		If _IsPressed("02") or ($freecam_exitbattle = 1) Then
    			$right_on = 1
    			$right = 40
    		EndIf
    		Do
    			$cnt[1] = $cnt[1] + 1
    			MouseWheel("up",1)
    			Sleep(1)
    		Until $cnt[1] >= 20
    	EndIf
    	
    Until $esc = 1
    
    #167448
    Sphere
    Participant

    Anybody trying this out? What do you think?

    #167603
    Sphere
    Participant

    Interesting. I was playing around with the OSVR advanced settings, and I was able to zoom in when using the large screen view. I would recommend this more for Virtual Desktop tho, as that screen has more of a curve.

    Wish I could play with the screen curve in vorpx. :(

    #167636
    Sphere
    Participant

    Heh, I actually found a setting where I can change the screen curve. This is really useful, combined with OSVR advanced settings to come in closer to the screen, as some games don’t work with VR POV mode. Take for example Black Mesa. If you VR POV with vorpx, you get issues with things like torches, and some particle effects cause glitches with the rendering of the game.

    #178746
    Sphere
    Participant

    Updated to add a new feature. Enter key pauses the script for 5 seconds so you can use the number keys in chat more easily. Feel free to adjust the code to make it longer or shorter at the location in the script.

    ====================================================================

    As the title says.

    The intent of this app is for the use of FPS mode, which you can activate normally in the game’s options. When you run this app along side the game, you play in FPS, until you do combat, where the game will zoom out, and after combat, zoom back in.

    This app also supports free camera mode, where you don’t need to hold down the right mouse button to move the camera. It works where you hold down the right mouse button for one second, and then it registers that you wish to free camera mode. Clicking the right mouse button again will free you from this mode. Free camera mode will deactivate while in combat, allowing you to use ground select skills. It will however not reactivate after combat, unless you are holding down the right mouse button, or you toggle on auto free camera mode on battle exit. The numpad minus key will toggle this auto mode on/off. Keep in mind that some classes or skill sets may or may not benefit from auto mode.

    This app is very useful for virtual reality Guild Wars 2. You will need to have installed vorpX to play Guild Wars 2 in VR. Or alternatively you may want to try Virtual Desktop on Steam, and setup the display to become a wall sized television, to the desired effect. Remember while playing this game with virtual reality, for best effect, set in the options of the game the Field of View to maximum, the slider all the way to the right. This is needed for the best experience in VR.

    If you are looking to get Stereoscopics working with your VR experience, you can use TriDef 3D with Guild Wars 2. This will change your gaming experience! Or alternatively, TriDef has now released TriDef VR. Just keep in mind that TriDef VR is using a subscription based model, whereas TriDef 3D is pay once per computer. I personally use Virtual Desktop on Steam, in combination with TriDef 3D. Pay once, or pay on sub. Check out both options before you buy anything. Your choice!

    Features:
    * Zoom out for combat, FPS in non-combat.
    * Can use the regular zoom feature of the mouse wheel at anytime.
    * Free camera mode available to use. No need to hold down right mouse click.
    * Added support for vorpX virtual reality. Zoom in and out of the VR experience. Must press the numpad plus key at the start of your VR experience to calibrate screen. Calibration will allow you to more easily see the skill icons, boons, etc… This feature was designed to be run at 1080p. Press numpad plus for use. VorpX also has their own type of zoom feature as well. To use the vorpX zoom feature, press the scroll click on your mouse for effect. Both zooms work in a different way.
    * The wait time before re-entry into FPS is variable, depending on the amount of attack commands you use. There is a limit to how far extended the timer can go to. This feature should help with big battle scenes and boss fights.
    * The option available to choose if the free camera mode auto enables after combat. This can be toggled with the numpad minus key. You also can choose to default set it in the script itself.
    * The script has an easy to change variable on how far you want to zoom out when in combat mode. This setting can be changed at the top of the script. Default is 20. TriDef 3D users are suggested to use 3 as their setting.
    * This app now supports the new mounts. The default key to summon your mount is X. When you get on and off, the script will assist you accordingly.
    * [NEW] If you press enter, the app will pause for 5 seconds to allow you to use numbers in chat. Feel free to adjust the timer in the script.

    Key Commands:
    * Insert + Delete = Closes application FPS Scenery Mode
    * Numpad plus = Calibration Zoom
    * Numpad minus = Toggles the Free Camera Auto on Exit Battle

    You will notice that I include the time it was last updated in the code. Please check this against your current version.

    Say hello to some mediocre code that runs as advertised.
    You will need AutoIt3

    
    #RequireAdmin
    ; Updated Last: 24/01/2019 dmy, 2:54 PM AEST
    #include <Misc.au3>
    $dll = DllOpen("user32.dll")
    Opt("TrayIconHide", 1)
    ToolTip("FPS Scenery", 268, 0)
    
    ;==[Free Camera Auto Exit Battle]========
    $freecam_exitbattle = 1 ; 0 = off, 1 = on
    ; Toggle this to change the default.
    ;========================================
    
    ;==[Combat Zoom Distance]================
    $zoom_distance = 3 ; Set to 20 by default, however when using TriDef 3D the suggested number to use is 3.
    ;========================================
    
    $esc = 0
    $combat = 0
    $combat_plus = 3
    $right = 0
    $right_on = 0
    Dim $cnt[2]
    $combat_on = 0
    $zoom = 0 ; 0 is zoomed in, 1 is zoomed out
    
    Do
    	If _IsPressed("2D", $dll) and _IsPressed("2E", $dll) Then ; escape [Insert + Delete]
    		MouseUp("right")
    		DllClose($dll)
    		Exit
    	EndIf
    	
    	If _IsPressed("6D", $dll) Then ; num- on number pad to toggle Free Camera Exit Battle
    		If($freecam_exitbattle = 0) Then
    			$freecam_exitbattle = 1
    			Beep(200,110)
    			Beep(400,90)
    			Beep(600,70)
    			Beep(800,50)
    		Else
    			$freecam_exitbattle = 0
    			Beep(800,50)
    			Beep(600,70)
    			Beep(400,90)
    			Beep(200,110)
    		EndIf
    	EndIf
    	
    	If _IsPressed("0D", $dll) Then ; enter key pressed, pause operations for 5 seconds.
    		Sleep(5000)
    	EndIf
    	
    	If _IsPressed("6B", $dll) Then ; num+ on number pad to zoom in and out of VR [vorpX supported]
    		If($zoom = 0) Then
    			$zoom = 1
    			Send("{shiftdown}")
    			Sleep(100)
    			MouseWheel("down",30)
    			Sleep(400)
    			Send("{shiftup}")
    		Else
    			$zoom = 0
    			Send("{shiftdown}")
    			Sleep(100)
    			MouseWheel("up",5)
    			Sleep(400)
    			Send("{shiftup}")
    			Sleep(100)
    			MouseWheel("up",20)
    		EndIf
    	EndIf
    	$cnt[0] = $cnt[0] + 1 ; 1 second code handler
    	If($cnt[0] >= 100) Then
    		$cnt[0] = 0
    		If($combat = 1) and ($combat_plus < 15) Then
    			$combat_plus = $combat_plus + 1
    		EndIf
    		If($combat > 0) Then
    			$combat = $combat + 1
    		EndIf
    		If($right >= 40) and ($combat = 0) Then
    			If($right_on = 0) Then
    				$right_on = 1
    				Sleep(100)
    			Else
    				$right_on = 0
    				$right = 0
    			EndIf
    		Else
    			$right = 0
    		EndIf
    	EndIf
    	
    	If($right_on = 1) and ($right >= 40) and _IsPressed("02", $dll) = False Then ; activate free camera here
    		Sleep(25)
    		MouseDown("right")
    		$right = 0
    	EndIf
    	If($right_on = 1) and ($right < 40) and _IsPressed("02", $dll) = False Then ; cancel free camera mode
    		$right_on = 0
    		$right = 0
    	EndIf
    	
    	; start skill detection
    	If _IsPressed("30", $dll) or _IsPressed("31", $dll) or _IsPressed("32", $dll) or _IsPressed("33", $dll) or _IsPressed("34", $dll) or _IsPressed("35", $dll) or _IsPressed("36", $dll) or _IsPressed("37", $dll) or _IsPressed("38", $dll) or _IsPressed("39", $dll) Then
    		$combat = 1
    	EndIf
    	If _IsPressed("02", $dll) and ($combat = 0) and ($right_on = 0) Then
    		$right = $right + 1
    	EndIf
    	Sleep(2)
    	
    	; zooming
    	If($combat = 1) and ($combat_on = 0) Then ; zoom out
    		$right_on = 0
    		$right = 0
    		MouseClick("right")
    		$cnt[1] = 0
    		Do
    			$cnt[1] = $cnt[1] + 1
    			MouseWheel("down",1)
    			Sleep(1)
    		Until $cnt[1] >= $zoom_distance
    		$combat_on = 1
    	EndIf
    
    	If($combat >= $combat_plus) or _IsPressed("58", $dll) Then ; zoom in (58 = X)
    		$combat = 0
    		$combat_plus = 3
    		$combat_on = 0
    		$cnt[1] = 0
    		If _IsPressed("02") or ($freecam_exitbattle = 1) Then
    			$right_on = 1
    			$right = 40
    		EndIf
    		Do
    			$cnt[1] = $cnt[1] + 1
    			MouseWheel("up",1)
    			Sleep(1)
    		Until $cnt[1] >= 20
    	EndIf
    	
    Until $esc = 1
    
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