Thank you.
So i was figuring out a lot about vr today. It seems my problem wasn’t as much with the resolution but with the hud scaling. As i tried to get the hud into view i also made it very distorted and unreadable…together with all the text ingame, that was not texture-related.
Would be great to be able to move hud elements without changing its scaling. But i guess thats not so easy to accomplish.
I also was trying dolphin and citra in vr and it looks so nice :)
Thank you Ralf for all the great work :)
May i ask what games you are going to implement next?