Custom Resolutions for the Direct VR Settings Optimizer

Home Forums General vorpX Discussion Custom Resolutions for the Direct VR Settings Optimizer

Viewing 15 posts - 1 through 15 (of 21 total)
  • Author
    Posts
  • #168965
    Ralf
    Keymaster

    This is a purely optional step to take full advantage of vorpX’s Direct VR settings optimizer. vorpX will still work fine if you can’t add custom resolutions on your PC.

    What are custom resolutions?

    Custom resolutions allow games to run at resolutions that are normally not available on your PC. Adding them allows vorpX to choose resolutions that are better for VR than your ‘normal’ monitor resolution(s).

    Caveat for Oculus users

    Add these resolutions for your actual monitor, not the virtual Oculus monitor you may see in your graphics driver control panel since Oculus Home 2.0.

    Resolutions to add

    Some of the resolutions below may already be available on your PC. You don’t have to add resolutions that are already there. For widescreen headsets like Pimax 5K/8K please add the wide resolutions instead of the narrow ones.

    Hint: If adding a resolution fails on a monitor with support for high refresh rates, try a lower refresh rate (e.g. 60Hz).

    4:3       Narrow       Wide (e.g. Pimax 5K/8K)
    1440×1080
    1600×1200
    1708×1280
    1920×1440
    2240×1680
    2560×1920
    2880×2160
    3200×2400
    1024×1080
    1080×1200
    1200×1280
    1368×1440
    1600×1680
    1824×1920
    2048×2160
    2280×2400
    1728×1080
    1920×1200
    2048×1280
    2304×1440
    2688×1680
    3072×1920
    3456×2160
    3840×2400

    Add custom resolutions for nVidia GPUs

    1. Right-click an empty spot on your desktop and choose ‘NVIDIA Control Panel‘.
    2. Go to ‘Manage 3D Settings‘ and make sure all ‘DSR Factors‘ are unchecked.
    3. Switch to ‘Change resolution‘ and click the ‘Customize‘ button.
    4. Make sure that ‘Enable resolutions not exposed by the display‘ is checked.
    5. Click the ‘Create Custom Resolution‘ button.
    6. Enter the width and height of your custom resolution in the according fields.
    7. Click the ‘Test‘ button.
    8. If the test succeeds, confirm the next dialog with ‘Yes‘.
    9. Repeat steps 5-8 with all resolutions listed above.

    Add custom resolutions for AMD GPUs

    On AMD GPUs resolutions higher than your monitor allows will not work. If for example you have a 1920×1080 monitor, only add 1440×1080 and 1024×1080.

    1. Right-click an empty spot on your desktop and choose ‘AMD Radeon Settings‘.
    2. Switch to ‘Display‘.
    3. Click the ‘Create‘ button next to ‘Custom Resolution‘.
    4. Enter the width and height of your custom resolution in ‘Horizontal Resolution‘, respectively ‘Vertical Resolution‘.
    5. Enter the width and height of your custom resolution again in ‘H.Timing Display‘, respectively ‘V.Timing Display‘.
    6. Click the ‘Save‘ button (top/right of the page).
    7. Repeat steps 3-6 with all resolutions listed above that are lower than or equal to your monitor resolution in both directions.
    #170590
    spacecadet102
    Participant

    Any resolutions for 5:4 for use in Skyrim?

    #170592
    Ralf
    Keymaster

    For Skyrim the custom resolutions set in the graphics driver have no relevance at all for vorpX. It’s one of the games where resolution and aspect ratio are set freely in the best possible way. The resolutions above are for games where that can’t be done.

    #173596
    freelivorno
    Participant

    there is a direct vr updated compatibility list? I cant found it

    #173597
    matteo39
    Participant

    there is a direct vr updated compatibility list? I cant found it

    off topic: are you italian free livorno) ? 🙂

    #173603
    freelivorno
    Participant

    di dove sei matteo🙂
    sto riesumando vorpx sperando vada meglio di quando l ho provato con un maggior implemento di direct vr
    per quello stavo cercando i giochi compatibilie
    ciao

    #173604
    matteo39
    Participant

    di dove sei matteo🙂
    sto riesumando vorpx sperando vada meglio di quando l ho provato con un maggior implemento di direct vr
    per quello stavo cercando i giochi compatibilie
    ciao

    I’m from Puglia 🙂

    I’m mad for oculus!

    #175910
    iselvisforreal
    Participant

    For AMD, you can actually use downsampling to pick resolutions higher than those of your monitor. I previously used those with VorpX. Instructions here:

    https://forums.guru3d.com/threads/downsampling-with-amd-crimson-demonstration.404125/

    #176428
    Muskoka1847
    Participant

    I don’t understand what’s being done here. Is this only for people with 4k displays? My computer is connected to a 1080p tv, so the max output for that display is 1920×1080, 60Hz, that’s the max. There’s a lot of resolutions already listed, none of them are over 1080, and there shouldn’t be, the tv is not capable of anything higher.

    I’m using a Rift Cv1 for Vr, and it’s also available under “Change Resolution”, listed as “VR-Desktop”, and only has a single resolution available, it’s 3840×2160.

    Where are the above changes supposed to be made in “Change Resolution”, my LG tv, or under the Rift listing, VR-Desktop?

    I really don’t think I want to be “testing” 2240×1680 on a 1080p tv, do I? That’s my concern, the testing of resolutions that are way outside of what my tv is capable of?

    #176456
    Muskoka1847
    Participant

    I think the issue lies with the way the Oculus Core with Dash work now. Prior to Core 2 / Dash, there was only one monitor listed in Nvidia, now there’s 2. I’ll assume this is “messing” with what is being suggested in this post? I don’t mind adding custom resolutions, but it shouldn’t be done to a display that can’t handle them, and it doesn’t state in the original post how to manage that with the new Oculus core, and 2 monitors listed in the Nvidia control panel. I’ll leave things alone until further instructions are given, seeing as we can’t go back to the original Oculus core / home.

    #176459
    Ralf
    Keymaster

    The whole point is to add resolutions that your PC/monitor cannot display normally. Simply follow the step by step instructions and the above resolutions will become available despite your PC “only” being connected to a 1920×1080 display.

    Custom resolutions have to be added for your actual monitor, not the virtual Oculus monitor. The virtual Oculus monitor is completely irrelevant in this regard. I updated the original post to clarify this, thanks for the heads-up.

    #176463
    Muskoka1847
    Participant

    Thank you Ralf for the clarification, will add them right away.

    #179670
    matt90410
    Participant

    When adding the resolutions on nVidia, what refresh rate should be selected or does it not matter? (it defaults to 60).

    #186604
    pintman
    Participant

    Hi,

    Two questions, should us RIFT S users be adding the custom resolution of 1280 x 1440, the Rift S per eye resolution? It’s not on your list.

    2nd question, I can only get nvidia control panel to allow me to set 60hz despite my Rift being 80hz. If I try to set 80hz, it completely black screens and I need to reset my PC altogether.

    Please advise.

    #186615
    Ralf
    Keymaster

    Adding the resolutions listed above is enough. Due to the lens distortion correction done by the headset runtime game resolution does not correlate 1:1 with the display resolution in VR.

Viewing 15 posts - 1 through 15 (of 21 total)
  • You must be logged in to reply to this topic.