Homepage › Forums › General vorpX Discussion › Question: What games with TrackIR support are you guys playing?
- This topic has 32 replies, 13 voices, and was last updated Jul 23, 2021 11:58am by Fearganainm.
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Sep 27, 2020 at 10:21am #197042RalfKeymaster
The next vorpX version will be able to handle TrackIR head tracking fully automated, making it easier to get the best possible tracking in (mostly sim-) games with TrackIR support – with the added benefit of the tracking data being provided by vorpX, which has a few advantages on its own.
I’d like to enable that per default for as many profiles as possible, currently on my list are: Flight Simulator 2020, Star Citizen, Arma III, F1 2019, F1 2020. That should cover the most popular candidates. If you happen to play other TrackIR games with vorpX, let me know and I’ll see whether I can improve their profiles accordingly before the next release.
Sep 28, 2020 at 11:56am #197058daggeyParticipantYes, MSFS2020 , Star Citizen, Arma III are the ones I play. Thanks Ralf, this sounds awesome.
Sep 28, 2020 at 8:21pm #197066MattParticipantI’ve been setting up F1 2019 with trackIR, close but not perfect so native support would be great. Maybe The Crew, or GRID but I’ve not tried these yet. Thanks Ralf.
Sep 28, 2020 at 11:41pm #197069MesenzioParticipantThis is fantastic news!
MechWarrior Online supports trackIR, as well as Freespace 2 SCP.Sep 30, 2020 at 5:35pm #197092MesenzioParticipantAlso Evochron and Arvoch.
Sep 30, 2020 at 8:27pm #197097kurryParticipantTrain Simulator.. I’m not sure if this works with Vorpx, don’t have my headset yet.
Oct 5, 2020 at 12:34am #197162MesenzioParticipantThe X series, at least X3, Rebirth and X4 support head tracking as well.
Oct 7, 2020 at 11:24am #197198RalfKeymasterThanks guys. The only one from the games you mentioned that has an official profile is X3 I think, so I’ll stick to the popular ones from the original post as far as turning on the feature per default is concerned. For these games vorpX will auto enable TrackIR in the game options if possible (or tell you how to do that if not).
I’d very much liked to have everything automated even for untested games, but since in many games TrackIR has to be enabled in the game options, just checking whether it is present is not enough to be sure that it’s actually active unfortunately.
You will however be able to easily enable the feature yourself in any game where vorpX can detect TrackIR support. Whenever that is the case, there will be a notification about TrackIR being available and an according option on the ‘Head Tracking’ page of the vorpX menu. So in untested games you’ll basically just have to turn on TrackIR in the game and in vorpX and in the majority of cases you should be good to go. Still way, way more streamlined than having to configure everything manually for TrackIR as before.
Oct 9, 2020 at 7:33pm #197224erisedParticipantf1 2020 currently.
Oct 9, 2020 at 8:19pm #197226MesenzioParticipantThis is absolutely great Ralf, thank you for the update.
Oct 9, 2020 at 8:34pm #197227testaguzza marioParticipantfarming 17 19
Oct 19, 2020 at 7:17pm #197393RalfKeymaster@ testaguzza mario: Is there anything special that has to be done to enable TrackIR in FS2019? I’d really like to add this one to the list with per default enabled TrackIR support, but couldn’t make it work in the game.
Oct 19, 2020 at 8:26pm #197397testaguzza marioParticipantok Ralf
Oct 19, 2020 at 9:12pm #197399RalfKeymasterJust figured it out myself using good old Google. Apparently it’s only available in vehicles but not on foot if I understand things correctly. Will check that tomorrow.
Oct 20, 2020 at 2:34am #197406slydog43ParticipantGreat news, is an update close by?
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