Question: What games with TrackIR support are you guys playing?

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Viewing 15 posts - 16 through 30 (of 33 total)
  • Author
    Posts
  • #197413
    Ralf
    Keymaster

    Unless something unforeseen comes up it will be released later this week.

    #197454
    daggey
    Participant

    Awesome – looking forward to it

    #197456
    Ralf
    Keymaster

    Just a heads-up that it will take a few days longer, sometime next week. Got a bit sidetracked by some minor optimizations in another area of vorpX over the last days.

    #197458
    slydog43
    Participant

    Thanks for the update, good luck.

    #197614
    slydog43
    Participant

    Maybe today is the day (I think many updates have come on friday)

    #197618
    Ralf
    Keymaster

    Still needs a few days, sorry. WIll definitely be out next week, probably Thursday.

    #197662
    slydog43
    Participant

    Once again, Thanks for the info. I love telling people about this awesome product in big Screen. So many people do not know anything about it.

    #197663
    slipstream
    Participant

    Can’t wait for this update. Roll on Thursday.

    #197688
    slipstream
    Participant

    Are we still good for the update release tomorrow?

    #197689
    Ralf
    Keymaster

    Nope, sorry (again…). It’s done now as far as programming is concerned, but I need a bit more time for additional testing.

    The reason is a good one though: I did some D3D11 G3D refactoring/optimizing for the last two weeks, which will reduce CPU usage quite a bit. Since low level changes like this affect a large number of games they need rigorous testing, which isn’t fully done yet.

    I think it’s worth the wait though: in CPU bound scenarios DX11 Geometry 3D will be 15%-20% faster pretty much across the board. Note that this “only” applies if a game is CPU bound, i.e. GPU usage is below 100%. If the GPU is the limiting factor, vorpX will still be more efficient CPU wise, but you won’t notice much of a difference as far a s framerate is concerned.

    #197700
    slipstream
    Participant

    Thanks for the update without the update Ralph. I will install open track for the time being in that case until it is ready.

    #197747
    Detox
    Participant

    Dirt 3 is one of the better games I’ve played with TrackIR support, since it supports Full VR mode. Most games I’ve tried with TrackIR tend to exaggerate the camera motion a lot, leading to enough motion sickness over time that I end up turning it off. I wonder if there is a way to alter the TrackIR data to force the camera to simply rotate with your head, like a native VR camera, and not also change its position.

    #197928
    slipstream
    Participant

    Any update on the update please?

    #197930
    Ralf
    Keymaster

    The TrackIR functionality will now come with the next regular vorpX update instead of doing a maintenance release just for this. Won’t be long anymore.

    #197931
    Ralf
    Keymaster

    The TrackIR functionality will come with the next regular vorpX update instead of doing a maintenance release just for this as I had planned originally. Still not quite finished, but it won’t be long anymore. You should get it automatically when it is released.

Viewing 15 posts - 16 through 30 (of 33 total)
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